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I'm trying to make a macro that will cast Flame Shock on the target unless it is currently active, if it is already active, then it will cast Lava Burst, if Lava Burst is on cooldown it will cast Lightning Bolt.
I've been messing around with the conditional statements but I can't seem to get it to work, that and normally I'd just use like:
/cast Lava Burst
/cast Lightning Bolt
But that just tries to continually cast Lava Burst even when it's on cooldown, any help?
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