Maws and Sha of Despair
For melee this is little harder you need to basically run out when he uses the spinning attack. Take this time to AOE the maws as much as possible to get them low. Once the spinning attack is over go back in and use cleave and aoe to kill of the maws while concentrating you direct dps on Sha. Another thing healing potions and even a health stones are great here if you are having issues keeping yourself alive.
I ended up having to sit there and wait for someone to come along that needed it too. I can't imagine trying to do this on some of my alts when there are fewer people around to help out. I hope they nerf it a little bit.
>Paladin10/04/2012 10:23 AMPosted by RoahinWeird. I just soloed him and outside a WoG or two at myself, didn't notice him to be particularly difficult. Maybe he didn't use some mechanic on me that he did everyone else?
Seriously on this quest right now as my Rogue and it is nearly impossible to do. I blow all my CD's and get him down to MAYBE 40-50% and I am dead. I have tried running to the stairs but it doesn't help at all. It seems like Anduin is supposed to "Heal you" or something but it's broken, his heals are way way too weak and inconsistent.
Edit: I finally beat him after about 8 tries. For people like me who were frustrated with this quest here is how you do it as a rogue
Put Vendetta on him
Build up Five Combo Points
Rupture (Keep this DoT up as much as you can during the fight)
Unload as much DPS as you can (you'll have about 2-3 seconds here to do that)
Sprint to the stairs when he does his AOE attack and summons, and watch as your rupture ticks down at his health
He will come charging and attacking you at this point. You will only have a few seconds before he possibly whirlwinds and kills you. If you get lucky he wont do this at all (anduin might heal you a bit but for the most part it's broken, you'll die probably 80% of the time here) and it really is out of your control (even with sprint chances are you wont get away and will just end up pulling the adds)
If you are lucky and you manage to survive and get away from his whirlwind you will need to make sure to head to the stairs while he does his ice AOE attack again and summons more adds. Just stand there until he comes to attack you again. Make sure you have rupture up (you want to keep this up as much as possible during the fight) and blow evasion when you get below 50% health. Eventually as you repeat this process your rupture will eat at his health and kill him while you are just chilling on the stairs and he is doing his AOE attack. When he gets to about 15-20% health you can rush in and kill him as long as you have 50+% health left because if he does randomly whirlwind you will die.
I never worried about the adds either, you wont aggro them as they spawn unless you are close. Good luck, it is possible to do but just be prepared to die a few times (probably more) to complete it.
And I owe it all to you guys. Staying on the stairs made it almost easy. I did everything I could to get my spellpower up, put up my frostbubble, and left the adds to Anduin. Then I hit him with spellsteal, slow, frostfire, and poured on the arcane blasts until I was almost dead, but he fell first.
im going to try some other tactics, but the point is, going up the stairs does not help
had absolutely no problem doing this with my pally
Another possible help-- look on the AH for something called "Lifegiving spirit." We Herbalists pick it along with green tea leaves. Keep a few of these on your bar and crack one open for 60000 health when you get into a jam, and they'll see you through some hard times.
There's also "Water spirit" as well, and these restore mana in the same way. Not so useful in PvE, but I'd imagine the PvPer's would love 'em.
I found that I had to respec and glyph like I was going PvP so I could control the adds. I do not know what the method for other classes is, but for priest VT and glyph fear. Fear keeps the adds in 1 place so they come back to you as a pack. This lets you move as needed to avoid the mechanics and then VT the whole group because they come at you all at once.
Simply put; Fear adds - avoid boss and damage- VT adds - avoid boss and damage - Fear adds - avoid boss and damage....
Boy genius does nothing as far as I can tell.
So, range attack from the stairs aren't much help for us rogues - the gun or dagger just wont kill this guy quickly. Yep, standing on the stairs does ensure that the adds don't aggro, but the boss does follow me up - quite far up the stairs.
I get in, do a few jabs, then time to high tail it out of there, and if I'm lucky I'll get to the stairs and only lose maybe 25k to 50k.. But yes, at that point, he has a good chance of resetting. And even if he doesn't reset, by the time I get back to him to do some damage, the adds are all around, and he's just about ready to do the deadly spin..
If I'm lucky, I get two rounds of dps before I'm toast.
What's the catch, Blizz?
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