Topic
Rogues- Can we get an answer?
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Subtlety’s damage seems to have moved from our combo generators (hemorrhage, backstab) to our finisher (Eviscerate). The problem with this is that we have to keep up Recuperate, SlicenDice, and Rupture. Which means, in a nut shell, rogues won’t have access to their main damaging ability 95% of the time as we’ll be spending our Combo Points on the ridiculous amount of debuffs we’re required to juggle now.
In addition to this, rogues had the fabulous opportunity to choose which one of their abilities they wanted to lose in MoP. Whereas other classes got new abilities, new heals, new ways to stay alive; rogues got to decide how they wanted to nerf themselves. “So, do you want to save Deadly Throw or Combat Readiness? How about Shadowstep or Preparation?” No thanks, I think I’ll just save 15 dollars. One of the main complaints we had in wotlk (and never got addressed in the 2 years we complained about it) was that our COOLDOWNS WERE WAY TOO LONG. It seems we’ve come full circle back to the original problem. Rogues need to be looked at. |
If your damage as Sub for the 2nd half of Cata was only so-so, then you were bad at Sub. |
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Edited by Brianjosel on 9/27/12 3:27 PM (PDT)
You don't "have" to keep up Recuperate. I believe this is Blizzard's way of giving healing a damage tradeoff. Eviscerate or Recuperate. Sure as hell seems like it to me at least. Also, you don't have to keep Rupture up until Garrote wears off, giving you some time for an Eviscerate. Yeah, if the target is gonna live for a bit, in all likelihood Rupture is gonna need to go up.
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This. My Sub rogue's damage was outstanding in both aspects of the game, since the end of tier 12. |
No you weren't. Reread what you wrote: "nerf to sub dmg( which was already so so)" Right there you said sub damage prior to the patch was so so. |
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You have to trade damage for healing? Opportunity cost? That's unheard of.
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Edited by Derpenstein on 9/27/12 6:18 PM (PDT)
Right, except my point isn't that we spend combo points on Recuperate that could otherwise go towards Eviscerate, my point is that we have too many buffs we have to maintain on ourselves at the moment. Spending points on Recuperate = Ok _ Spending CPs to maintain and juggle Recuperate, SlicenDice, and Rupture while making sure Feint is up = lol wut. Also, what are you talking about? Second Wind, Spirit Bond, and Glyph of Avenging Wrath are heals that come with no so-called "trade off". In conclusion, f#ck you. |
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Edited by Derpenstein on 9/27/12 6:11 PM (PDT)
IDK what to say. That seems to be the plan. I'm not sticking around for a year hoping Blizzard fixes rogues as my account was cancelled roughly 5 days ago. |
Pretty sad that someone would cancel just because their class might not be top tier for a few weeks. |
Unfortunately that's not true. Resto druids were never looked at all through Cataclysm and Subtlety remained a dead spec all throughout WotLK. It could very well be 6 months to a year before anything is done for rogues. |
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Remember that when they buffed it because bandaging was better and using it was a waste of resources? Well, it's that way again. |
Subtlety was a decent spec at the end of WotLK. With all the caster cleaves running around in the last season of that expansion, Subtlety's control and damage on low armor, especially after the 3.3.5 buff, gave it some glad level comps. Reckful was definitely Sub that reason, and that seemed to bring a lot of popularity to the spec. Mutilate was still probably more popular on average though, considering Sub's damage on plate without ArP stacking was garbage. Yeah, Resto druids were weak all through Cata. However, I seriously doubt rogues are doomed. Rogues were crying at the start of Cata too, but they still had glad level comps. Their control was still top notch, even if their non Mutilate damage was garbage at the start. |
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http://www.wowhead.com/spell=79152
why are you still using recuperate? |
