DPS ques for MoP thus far..
On top of that, you have a lot more people queueing now than before, on account of more players returning to the game as well as more people wanting things from dungeons. Naturally, more people wanting to go means more dps wanting to go (even moreso than tanks and healers), so the gap keeps getting wider and wider.
Finally, more people in instances means that it'll be more likely queue times will be inflated for everyone just to prevent instance bugginess. See how long you had to wait at times for the Theramore scenario before, even if you had full parties, just to prevent the game from bugging out for everyone.
If problem caused by low amount of servers - why Blizzard can't buy several more? They sold recently a lot for collections.
09/28/2012 10:10 AMPosted by WindriderPlease do something about this issue
For hybrids, the best way to fix a long que is to play a heal or tank spec, as it's win for everyone.
I've tanked about 90% of the runs I've done, simply as "community service" and fast ques.
they didn't make it easier as much as people started doing alts and offspecs.
right now they're gearing mains. when its back to alts and offspecs, queues will go down to 5 minutes again.
09/30/2012 11:42 AMPosted by DonnictonToo bad you can't be some douchemongrel priest and just queue as a healer, and then roll need on both Spirit AND non-spirit cloth. You could avoid queue times entirely.
If he hadn't queued, you would have waited longer.
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