Ok, so after beginning to level my Unholy DK by questing, I absolutely share the position that our aoe mechanics are bulls**t and need fixing.
Here's how attacking a mob of quest npcs that are level 87 went on my Boomkin at level 87 assuming CA was on cd, I just exited Lunar eclipse, and Starfall was on cd:
"Oh crap! I tried to pull 2, but 2 others aggro'ed! None of my cds are up either!"
Place 3 Mushrooms, Detonate, (4 mouse clicks), MF, SF, MF, SF, Starsurge proc, MF, SF, MF, SF, Barkskin, Nature's Swiftness, Healing Touch, Typhoon, Starfall, Healing Touch (? cast time), Starsurge, Starfire x2 (4 sec of cast time), one Target is dead, enter Solar eclipse, place 1-3 Mushrooms, Detonate, channel Hurricane (? cast time), SF x4, MF x4, Healing Touch x2, etc
Cast Wrath (1.6 sec cast time) whenever possible in there until they are all dead or I am dead. If I lived through it, I have 60% health left and have to heal myself back up before moving on to the next mob.
Here's how attacking a mob of quest npcs that are level 87 went on my Unholy DK at level 87 assuming no usage of cds whatsoever:
"Heck yeah! A group of 4 close together! I'll take them ALL on!"
Outbreak, Death Grip, Pestilence, Scourge Strike until one dies, Death Strike to full health, Festering Strike, Pestilence, instant aoe Blood Boil, ghoul is attacking everything too, throw in an Icebound Fortitude, more (instant) Death Coils, Scourge Strikes, Death Strikes, Blood Boil, until all dead with me at 90% health at the end. Immediately run to next pack, rinse, repeat.
We NEED something that spreads our dots, Blizz!! At the absolute bare minimum!!
Edit: Forgot to include Death Coil, which builds up stacks on the ghoul so he hits harder. Not including Dark Transformation though in the example list of spells since it's a bit of a cd.
Edited by Phaydre on 10/1/2012 9:43 AM PDT