Solar eclipse really makes me want to cry. I can burst for around 130k at the start of a fight, and then when I hit solar eclipse I go down to around 70k. Then once I'm in lunar eclipse, I can bring my dps back up, but slowly.
Is solar supposed to be this bad or is lunar just way good at the moment? ._.
Both. iirc, the numbers Cyous@Illidan did in beta was that Lunar was better than Solar by like 40ish% from a single target perspective. Difference between Solar and Lunar AoE is 20% at best. Considering single target DPS is what kills in this bosses game regardless of encounter mechanics (save really gimmicky fights), you do your own extrapolating and judge whether making Lunar single target and Solar AoE was a good design choice.
EDIT: for the record, this problem was foreseen the very moment GC announced their intention for the change, myself being one of the ones pointing the inherent flaws of such Eclipse mechanics.
We can only hope now that MoP has gone live, and that more Balance druids are playing the game and seeing the changes are able to voice their concern and realise just how poorly thought out the change was.