Mage: DoT spreading via blast and ground targeted AoE
Rogue: FoK Deadly Poison/Crimson Tempest/keep up Slice and Dice
Warlock: Cinder Incinerate/Hellfire+Guldan/Seed
Of course there's more examples but I'm going to only focus on the 4 pure dps classes for direct comparison. ~As a note I don't know all the ins and outs of every spec but I do have all the classes *not monk yet* at 85+~
Why list all of this in our lovely rogue forum? Well... Look at the diversity of every single spec of the listed classes. All 3 classes, all 9 specs aoe differently -- let's look at rogues shall we?
I am not complaining about the lack of APM (actions per minute) rogues have during their aoe. Much of their damage comes from Deadly Poison and, honestly, that's ok game design. What I'm asking for is a bit of differentiation between the specs. Here's maybe some things that could spice up that boring old fok spam.
Don't get me wrong I'm not asking for insane aoe numbers, adjustments can be made to balance the damage. Please just hear out the fact that I want Rogue aoe to be fun and a different play style to master even between the three specs so that it doesn't just feel like doing the same old thing for every rogue. I should have done this post early in the Beta and it's probably too late now to change anything for MoP.