I R Happee.
10/09/2012 12:16 PMPosted by OiynutThis DPS experiment is making me twitch.
So if I did all my math properly, it looks like stamina is actually a better mitigation stat than mastery - if you can get enough of it to consistently get the minimum shield, which is easier than you might think.
We'll see how much I can get with this tier of raid gear.
10/09/2012 12:30 PMPosted by RijdotI expect tank damage will be removed from WoL rankings in a month or so.
10/09/2012 12:43 PMPosted by SerinicasAlso, what happened to you WoWHead? These tooltips are awful and kinda incomplete. :/
10/09/2012 12:30 PMPosted by RijdotThis DPS experiment is making me twitch.
I don't see why, since tank damage stagnates per encounter whereas DPSer's doesn't. Tank damage doesn't really contribute to how quickly an encounter is completed or how easily it is.
If I gear up I will probably go from doing 100k to 110k, maybe 120k on an encounter. Meanwhile, a DPSer will go from doing 80k to 160k or even 240k on that same encounter. A 10-20% increase vs a 100%, 200% increase - in the same ilev.
DPS has MUCH more influence on the outcome of an encounter than a tank. So who cares if your tank feels good about himself for "contributing", and who cares if "tanks doing the most damage" attracts more people to the tanking role?
I expect tank damage will be removed from WoL rankings in a month or so.
3h of elegon wipes, no kill, because apparently our dps sucks.
The only guild in the server that killed him, did with 3 healers and they still killed before the enrage. We were 2 healing it and didn't make it.
Some heads are going to roll ....
10/09/2012 12:49 PMPosted by PersephonTooltips on what? I know there was huge problems with trinkets. It made modeling trinkets suck.
It's not just wowhead. Blizzard's own tooltips are incorrect. e.g;
10/09/2012 05:56 PMPosted by NìkolusYay for heroics being a gib fest! bleed ticks and melee swings wooo... I'm 634k buffed and getting rocked.
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