10/01/2012 07:46 AMPosted by RfeannWhere did you find the time for all this?
Ideas ferment in the depths of my brain until I'm ready and then they all spill out at once.
It's a carefully honed application of procrastination. :3
10/01/2012 07:46 AMPosted by RfeannAeriwen gets all the credit for answering leveling questions, btw, not me. I address a few really basic ones in my sticky, but mostly it's an across-the-board FAQ that tries to avoid going too far into specifics. The other stickies are for that.
Hm... my bad. I'll probably exchange your names in the intro and it should work out fine.
10/02/2012 05:51 AMPosted by Cwittersso. did you pull those stat weights off EJ? or come up with them yourself?
They're from EJ, from the three spec guides. Pathal derived them from the updated ShadowCraft engine.
Great guide, but one question
So why is only the Crit cloak enchant listed? The hit enchant is the same amount (180), and since for combat for example you reforge crit to hit anyways why not just.... use the hit enchant? At worst you just don't reforge crit to hit elsewhere and leave it as crit and in better cases maybe you don't have to reforge haste or mastery to hit.
I defaulted to it for the same reason we didn't use hit enchants in Cataclysm, but since crit really is much weaker than haste/mastery which were the enchant tradeoffs before, this is a fair point.
I'll poke around and put the hit enchant up in a few minutes.
Enchant Weapon - Windsong.
Enchant Weapon - Elemental Force.
What's the better Enchant? I liek Windsong, But for Mut, Crit... really? I don't want that to proc!
I'm not sure either, unfortunately. I'll see if I can find anything saying either way.
When I looked before elemental force hadn't been tested enough to know how decent it was.
10/02/2012 10:32 AMPosted by MiroticCongrats on the guide Vere; glad you got it stickied so soon. : )
Thanks to Rfeann for that e-mail address. :)
10/01/2012 03:24 PMPosted by WoranIn the Assassination rotation section you mentioned doing 4-5 combo point envenoms. Correct me if I'm wrong, but with anticipation, shouldn't we always be aiming for 5cp envenoms?
With anticipation you should always be using 5 cp finishers for your envenom, as well as changing a few other things.
Anticipation probably deserves an entire section to itself, its kind of a big change.
I overlooked this since I pasted the mutilate part from the 5.0.4 post for use at 85 and forgot to fix it up.
I'll add anticipation sometime today, thanks for the catch. :)