Topic
Nerf the Class Above You!
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Edited by Dragonjts on 9/30/12 7:57 PM (PDT)
Rogue: Stealth last for 5 seconds, has a 1 minute cooldown.
Warlock: secondary resource does not decrease |
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Death Grip has a 100% miss rate
Arcane Shots now deal 1400 damage to Death Knights |
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Edited by Belren on 9/30/12 8:02 PM (PDT)
Disengage has a 10% chance of rooting the user in place and feign death causes all nearby enemy players to target you.
Mana burn. /glare |
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going off topic but i already lost most of my totems... and i don't have spirit beasts... On topic, priest's healing spells have a chance to heal the enemy that's attacking him/her. |
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Penance now deals damage equal to half the priest's health on nearby party members. Stampede lasts for 2 minutes
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50% reduction in the duration of all movement impairing effects
100% chance to critically hit, ignores all resistances, avoidance, armor and resilience |
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Stealthing now disarms you.
Treants are now permanent and heal the moonkin every time she casts a spell. |
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Edited by Belren on 9/30/12 8:09 PM (PDT)
Realistic Hibernation: Passive. You can't use bear form during winter.
Shadow word: pain prevents the target from removing movement impairing effects or effects that cause loss of control. |
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every spell you use has a 99.99% chance to hit you
hunter pets now one shot everything |
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Rogues can't stealth
Shamans can now use 2-handed weapons effectively again. |
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Edited by Ishuhunt on 9/30/12 8:16 PM (PDT)
Riptide is no longer a HoT. Chain heal now has an 8 second CD.
Bows have been given an increased amount of stats and their own weapon enchantments that can stack with scopes in light of our removed main hand weapons. |
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Rogues can no longer stealth or dual wield daggers.
Paladins receive a 100% damage increase in Protection and Retribution specs. |
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Every time the paladin gains a holy charge, he has a 110% explode in a blast of holy energy, healing all enemies for 1000% percent of the paladin's health.
Upon looking at a rogue, you will gain a debuff that lasts for 100 years and does not allow you to have a birthday |
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Priests: Priest bubbles now transfer 100% of damage to the target, back to the priest.
Monks: Death Touch no longer costs Chi, has no cooldown, and can be used against players. |
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Using chi drains energy to 0
Warlock is healed for 100% of damage dealt by pet |
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Edited by Tsabasi on 9/30/12 8:23 PM (PDT)
Warlocks no longer have fear.
Blizzard North employees all rehired and in charge of class balance, result: Shamans op again. GET FROST SHOCK! |
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Priests no longer can attack because they became pacifists.
Warrior's charge no longer has a cooldown and deathwish is back for fury and herioc strike inspires allies to do 10% more damage stacking infinitely. |
