10/01/2012 12:39 PMPosted by LhiveraThe devs have indeed been very helpful through this dev cycle.
Well, yes and no. I did the first warlock profiles during the Beta Class Analysis Thread (the first one). Zakalwe over at EJ was working on the discrepancy issue (among other things) and he came up with the explanation that Blizz may be using different priority action lists. Several of us asked if Blizz could confirm some of our suspicions in the Class Balance Thread so we could work on the sim. We even posted the action lists for Blizz to take a quick look at. We weren't asking them to debug the sim, just tell us if our suspicions about the priority lists being very different (ours and theirs) were correct. We never got any response. This would STILL be very helpful on their part, because it then says "oh hey, yes we're using the same priority lists, so something else must be wonky" or "nope, we're using a less complicated list for this reason" or something! /insert more frustration.
All this being said, they've done more than they have in the past, which was appreciated. AND . . . if they were serious about taking this issue on, they'd do more (and not with the goal of just getting the sim results to match, but of addressing this pernicious issue that has dogged endgame raiding and the community forever).
Ultimately, though, what we really need is more player eyes on the results, finding things that look wrong. We know that Blizzard's internal numbers put all these specs very close to each other; we can conclude that there's something wrong with the outliers. If you want to improve the sim accuracy, help find the reasons.
I agree with all of the above. And, there's what we need to do, and what Blizzard needs to do. We're doing the stuff on our side as best we can - we're passionate players with real life jobs doing this as a hobby. We need some more support from the guys who get a paycheck and focus on this in a way that we can't.
Ultimately the game environment needs Blizzard to do more to take on this issue, just like they're taking up the 10 v 25 man raiding issue, the ninja looting issue (LFR new loot system) etc, that were originally deemed "community issues" and "outside their scope".