The biggest problem with the game is that 99% of drops are absolutely useless crap.
You end up farming gold in order to buy gear from the AH. It's not that much fun really...unless you've got friends to farm with.
They can add as much "end game" content as they want. It's not gonna fix the design flaws in classes and the loot system.
The game is fun. Just don't expect it to be a lifestyle like D2.
Classes have some issues, but this is nothing new and it's not nearly as bad as some make it out to be--just like the whining in D1 and D2. I have no real issues with the AH. It beats the hell out of trading SoJs for stuff.
The only thing I really miss from D2 is the synergy between unique gear and the talent trees. D3 falls way short there. It's really more like a supercharged version of D1.
Opinions are going to vary. The only way you'll really know is to try it out. No one here really knows what you like or what you're looking for in your gaming.
D3 itself was fine, but it didn't really move the ARPG genre forward. It's more like D1 than anything else. I don't really have a problem with that (I liked the first game a LOT), but on the other hand it doesn't have the depth or variety of possibilities seen in D2.
Make of that what you will.
09/29/2012 10:01 AMPosted by RashadrilD3 itself was fine, but it didn't really move the ARPG genre forward
The only thing D3 had going for it was the brand name. It was a forgettable game made by people who didn't seem to grasp why the previous game was so successful and they tried to shoehorn in their experience as WOW devs to make up for it giving us enrage timers and the like. Without the Diablo brand no one would remember it at this point.
My only issue with it is the drop rates, which was addressed in patch 1.04 and is being further addressed in patch 1.05. Blizz is also adding additional content in the next patch. The devs are working hard to make what's a good game into a great one, including PvP which is slated to happen in patch 1.10.
As Rashadril stated, opinions vary, so the best way to find out for yourself is to try the starter edition. It's free and should give you a very good feel of the game and whether you'd like it or not.
P.S. Whatever you do, stay away from D3's forums. They've gotten better of late, but still are are not a good place for an impressionable gaming lad or lass.
09/29/2012 10:30 AMPosted by RyaskybirdWe can all use a good laugh now and then.
We can all us a good laugh. So much negativity in the gaming community...
but really in most communities, not just Internet communities.... everyone should take a deep breath and enjoy the ride.
D3 is Fantastic and so is Torchlight 2. Path of exile I've heard is great. And if none of these are your particular jam DIABLO 2 is only 10 bucks on battle.net
I'm not going to get into pointless debate over D3. It is what it is. You like it or you don't. You can say that about most ARPGs--Diablo, Sacred, now Torchlight. All these have been fun games, but also all with issues.
Torchlight 2 does look good on the surface. I've had friends check out the demo and they say it's a good deal more compelling than the first one (which really isn't saying much). I'm tempted, but simply don't have time with MoP, Borderlands 2, ME3 MP, and with XCOM, Dishonored (holy cats!), and Halo 4 on the horizon.
09/29/2012 01:09 PMPosted by PadgagersIf you enjoy hearing the words "fallen star" spoken into your ear over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over a-ha-hand oveeerrrrr, D3 is perfect for you.
It wasn't that much. It's only relevant in the first half of the first act.
09/30/2012 11:02 PMPosted by KaijuHowever, there was no real desire to continue playing after having done that. Without any pvp or anything, I didn't have a desire to farm better gear, I tried to give it another shot when paragon levels came out, but quickly lost interest.
There's nothing else to do but grind gear. That could be fine but they managed to screw that up too by making drops awful. D2's loot was better because every class used basically every stat. In D3, if it doesn't have your primary stat then it's useless. If a weapon doesn't have +damage or elemental damage then it's useless. They made it just like wow, get the weapon with the biggest numbers and stack your primary stat.
They released an unfinished game and now all they're doing is adding features that should have been there in the first place and things that were already in D2.
Paragon levels just emulate the lvl 99 grind from D2, they made legendaries more interesting like the ones in D2 and soon they're adding uber bosses like what was in D2. Oh and pvp of course which i can't believe STILL isn't in the game. I just don't see how they spent so long making a game that is so simple and has such little content.
My theory is they simply didn't know what they were doing or what they wanted to do with the game. This is proven by all the last minute changes and cuts that were made within the ~6 months before release. They just couldn't make up their minds.
They should have just made a true sequel instead of spending years trying to fix what wasn't broken and ending up with what was a huge disappointment for so many people.
09/30/2012 04:19 PMPosted by CallathamThe only difference between Diablo 3's RMAH and Diablo 2's RMAH is that Blizzard's making money off of it instead of E-Bay.
Except D2 wasn't designed with Ebay in mind, while D3 was designed with the AH in mind.
There still needs to be more to do at endgame, but they're making improvements (see first comment).
Once GW2 came out, I stopped playing altogether. Now that MoP is out as well, chances are slim and none that I'll log in during the foreseeable future, and Slim is out of town.
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