Topic
25m Raid Leading Tips
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Hey guys, I'm looking for any and all tips you guys can give me about raid leading 25s.
Some background: Our raid leader quit along with a few other players once we got Madness down, ever since then we have downsized to 10s, and being main tank (On my druid main at the time) I decided to start leading our groups. Now that MoP has rolled around, many older players (T11 + T12) have came back and we're planning to start 25s once we're all geared up (Probably not for another week or maybe two). I have recently been promoted to officer and raid leader of my guild, which has been around on the server since Vanilla wow. I've only raid led serious 10 man groups and a few 25 reg pugs for rogue shards, but other than that no 25 leading experience. Naturally, I would like to make a good impression on the rest of the officers and my fellow raiders, so I'd like to have all the help I can get. Are there certain addons you guys use? How do you keep track of everything around you (keeping an eye out for apps/watching for players making mistakes)? I know our previous raid leaders have used Ora3 (?), which I have a little experience with, what do you guys think of that addon? And finally, in the past we have used an RPP system, I'm going to probably stick with that since it seems the most fair for 25s. I thank you in advance for any information you guys can share. |
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More or less this is just a matter of getting use to the 15 extra players. I myself have been doing mostly 10mans since Cata but was more accustom to 25mans prior. I highly suggest, if possible, to delegate out certain responsibilities for your team. Such as someone to do Loot, someone to watch healers, someone to watch ranged, etc. Having extra sets of eyes on your team being able to give feedback when you are banging your head against the wall on a new fight is always nice.
Addon wise I use, Ensidia Fails, Big Brother (sometimes), Fatality, Raid Buff Status, and for loot I use EP/GP. In my opinion EP/GP is the most fair, due to it rewarding players who show up to all the raids and actually put forth the effort in downing bosses. Now depending on how you decide to set it up such as awarding EP and such can change it completely. I'd like to think I made mine almost fool proof and fair across the board. Oh I also use quick mark but thats because I'm the GM, RL, and MT for my team so of course I'm going to mark stuff lol. |
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The biggest piece of advice I can give is to make sure YOU are in control. Leading a 25 man raid can be one of the most rewarding things you do, but it can also be like herding cats. Other than that one point, it's basically the same as leading a 10 man group.
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Most difficult part I've found in raid leading 25 mans is keep it moving. Have a clear established break time, and no matter what loot system you use, keep it snappy. Keep vent as clear as possible. WoL is an invaluable tool and make it clear to all raiders what the thresholds should be--and it helps to keep people competitive knowing that their numbers are there for all to see, as well as breaking down the failures.
I've never had to kick anyone for underperforming in a 10 man raid but every single 25 man raid, I've had to take aside 1-5 folks and kindly show them the door (I only RL 25s a few times a month thank god). Main culprit for most of these is lag and people's computers unable to handle the extra strain of 25 man (or so they say--some I definitely know it's the case because they perform fine in 10 man, others a little iffy). Props to you for doing this. I love raiding in 25 man but raid leading it I've ultimately found a headache (though we use the 25 mans in my guild to partially help the newer folks or those unused to raiding to get their turn too--however, I've found it's always the long term raiders that cause the most problems in 25 mans...sigh). |
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Very helpful raidleading addons. None of these are necessary, but they reduce the amount of time I spend digging through logs significantly (I love WoL, but it's faster to do it in game if possible).
Death Note Gives you the last x seconds (has a max, forget what ) of deaths in a very nice vertical format. You can select anyone for their last death. Each line shows a bar that represents health with details on the right about what affects their health from damage taken to healing done to buffs that mitigate (or raise) damage taken. If I have a question about deaths after a wipe that does not require WoL, I go to this one first. http://www.curse.com/addons/wow/deathnote Fatality Pops the last bit of damage a player took into raid chat. Not the most useful in the world, but sometimes that's all you want to know. http://www.curse.com/addons/wow/fatality Raid Buff Status This one is one of my favorites. You want to see who is buffed, who isn't, who ate & flasked and who didn't? This is your baby. Love it. With plenty of options in a nice and compact window, this addon has become something I never ever want to raid lead without. http://www.curse.com/addons/wow/fatality World of Logs Not really an addon, more of a very in depth tool you can look at after (or during, if you're having some really bad pulls) raid to determine performance and the like. worldoflogs.com Loggerhead In order to post to WoL you need to be logging the fight. While this can be done manually by /log some of us are forgetful (me included). Loggerhead will do this automatically for you. http://www.curse.com/addons/wow/loggerhead Big Brother Some crossover functionality to RBS. I like it due to it reporting events in raid chat if you choose (who taunted, who broke cc, whatever). http://www.curse.com/addons/wow/big-brother DBM Spell Timers If you can't keep track of which raid cds are up, this will do the work for you. http://www.curse.com/addons/wow/dbm-spelltimers |
