I pulled 7 level 90 mobs and got 9k ap...........that's dreadful.
Granted in raids we do a ton of damage now(not just druids but all tanks), however I feel so gimped while soloing. At least with the old vengeance it built up over time, now it really doesn't go anywhere.
1) Increase the base damage of tanking abilities by about 50%, this obviously creates some balancing issues, however its just base damage and when thrash ticks for 19k on raid bosses adding 2k to that isn't going to be a huge deal, and if it is a small nerf to the scaling would fix it.
2) After being in combat for 10-15 second if your vengeance isn't equal to 5% of your maximum hp it is set to that amount, if your vengeance is above that amount then there is no effect. Obviously this solution has more coding problems than anything else.
So idk just my observations doing these dailies every freaking day and seeing 5-10k vengeance stacks.