10/10/2012 12:39 AMPosted by Xefian1. Preparation needs to go, just lower the general CDs we have.
The argument was "We may have to remove Prep and just lower the CDs, but we don't want to have to do that."
All three specs (not just Sub) had 2m Vanish/Blind, 1.5m Cloak, and even Smoke Bomb's duration balanced around the fact that Sub had Prep. To "get rid of Prep and lower the CDs" would mean Vanish/Blind < 2m, Cloak < 1.5m, and I don't know what about Bomb.
Instead, we've gone the other way. 3m Vanish/Blind (though, Blind/Bomb work from stealth now) and 2m Cloak ... even though Prep isn't available for those who want a gap closer with a CD of under 1 minute. Likewise, Bomb is still 4.0.6 balanced for being on Prep (though there's a glyph to change that), even though it no longer even is.
A combination of two things put Rogues over the top in Cata:
(1) Outstanding survivability, which as evidenced in early Cata made Rogues very strong, but not blatantly OP.
(2) Massive damage due to Hemo-patch fix, scaling, and legendaries.
To balance Rogues, both had to come down, but it didn't need to come down so far. Prep AND Elusiveness AND Step (or BoS) could all have stayed together. How?
It was Energetic Recovery on Recuperate alongside HaT/Premed ranged cps that gave Sub such a great survivability boost. Pulling ER off Recuperate and making Sub juggle finishers (like Mut) was enough of a survivability nerf. Losing legendaries and having damage reset was enough of a damage nerf.
That's all Sub needed, just those 2 things, and Mut and Combat could have been brought up to Subs new, lowered level. Prep/Elusiveness/Step(or BoS) could have remained.