I would like for once to forget about paladin, shamans and druid and focus on DKs and warlocks like concepts in such a way to value their style, not just some behavior that needs to be justified in front of those altruistic ones.
But... not gonna happen... it's going to be the same heroic, generic, Light themed stuff.
Honestly I'm wanting more Shadow Priest lore attention. The Light is overexposed and we've already gotten a decent grasp upon how it works and what its believers believe. It's time to turn the spotlight to all of the other religious beliefs and ideals that haven't been as explored.
Stuff like An'She, Elune, the Shadow and even the Old Gods from a religious perspective rather than an antagonistic one. The Klaxxi give us a hint of that last bit and as far as I can tell most people loved that change.
After I've read the Klaxxi speech once we reach exalted, I began to feel at home with them.
We definitely need more stuff about those insect races. Good stuff, not those oversimplified dungs from Wrath.
Would be really nice if they could develop an evil/traitor aspect on both the Horde and Alliance so we could get closer to such things, not just as enemies invading.
But... not gonna happen...
The oversimplified nature of the stuff in Wrath was due to an entire zone being cut out. Ghostcrawler was even quoted as saying, "(For my money, the zone I am personally saddest about cancelling is not Abyssal Maw; it was the Azjol-Nerub quest zone in Wrath of the Lich King.)"
I even heard that all of the Klaxxi and Mantid lore was invented to try and go into the themes they had wanted to explore with the Nerubians but couldn't due to whatever constraints were placed upon them.
And if they could introduce an Azjol-Nerub with Nerubians anywhere near as well done as the Mantid were and explore their own unique cultural themes and perspective of Old Gods and their worship...
Well, then I say, "Let there be Nerubians!"
Sadly I am not the one who gets to make the decisions on the matter.
But I will end the post on this note.
It is races like the Mantid, Nerubians and Aqir and not the madmen and gibberish spouters that make the Old Gods the Old Gods. It is those insectoids who can portray the interesting side of their Gods, who hold secrets to their worship and likely even the names, titles and what their gods are gods
of. It is those insectoids who can flesh out the Old Gods in ways no other race can.
If they want to make another expansion with a major Old God presence they need the descendants of the Aqir and like races. People are sick and tired of crazy cultists.
I at least would like to know more of the races that didn't suffer or go mad under the Old God's rule but who were actually blessed with their favor and whatever benevolence they might possess. Beings whose experiences could even lead them to seeing the Old Gods as good
, or at least beneficial to them, from their perspective.
The quotes of the various Mantid seem to indicate that after the "Usurper's" reshaping of Azeroth life got a lot harder for them. Life was easier
for them under the Old Gods rule and that alone indicates something.