1. Some attempts found the Druid leaps and bounds ahead of me and the Paladin heals, while other attempts I found myself ahead. So I guess in this case at least we seem to be on par with Druids for HPS.
2. Mana regen seems a bit lacking during this fight. Often before the boss hits less than 50%, I'm in need of mana by either a Mana Tide and/or a Potion of Focus. I'm hoping it's just a case of needing to learn everything so everyone knows what to do, but right now I'm not thrilled being so mana inefficient...
3. Some changes to my talents and glyphs seems to have made things better for me. I changed to Primal Elementalist and had my elemental Empower me, which helped my heals for quite a bit. I also changed HW Glyph to Chaining Glyph and like the change, as it definitely covers more ground in 10-man raiding, and the cooldown is fairly negligible. I also decided to drop the Riptide Glyph for the Water Shield Glyph, and noticed my mana actually lasted longer because of it, since you're pretty much getting hit by something a lot of the time in raid fights.
It was an interesting fight, for sure, and I'm hoping to have MV done at some point once the guild is ready and knows how it goes. I'm for sure going to be doing the LFR once it unlocks tomorrow, and hopefully it teaches the fight enough to prepare for normal mode so there won't be much to explain when people first set foot in normal mode.