10/11/2012 12:58 PMPosted by Momofuko
I'd prefer to see skilled healers help with Challenge Modes by allowing the tank to pull more, not by finding ways to deal damage.
And a shaman healing from Ele isn't a healer contributing damage, it's a DPS contributing healing, by definition.
Easy solution is for you to get Gold healing a group using that strategy (which I think you'll be seeing as more people try for Gold and Silver BTW). People are making too much of this the same way they make too much of cutting edge Guilds stacking classes to beat content they shouldn't be able to based on the gear they have.
...and you can use semantics but someone who plays a healer is still a healer in my book even if they spec DPS and are assigned the healing duties. I happen to like that model...it's reminiscent of Vanilla WOW.
I would venture a guess that even someone specced full healing wil be expected to DPS in Challenge modes if they want Gold. The question just becomes the balance between that players damage output and the healing they can do based on their spec and how it synergizes with the other players. The more direct healing from the healer the less the DPS and "Tank" need to use their self healing which in turn means faster kills.
mana regen for all healing classes would not allow your above assumptions to be possible, healers doing all the healing and trying to do as much dps as possible would ooom them fast.
I see why it would be easier to have a shadow priest or ele shammy glyphed/talented with the right utility builds to instead create an all dps team, and this is wrong period and completely goes against the idea that challenge modes are to replace heroic dungeons as the next pinnacle group content.
Right now my main Holy Priest has spent more time specced as Shadow during this Xpac then ever before.
Leveling 85-90 leveled as Shadow to hasten the grind, healing 4 dungeons over and over again would be wrist slashing.
Scenario's- Makes more sense to be in shadow, and i have never been in a pug group that even needed a healer.
Heroic Dungeons- are already faceroll, give everyone a few more upgrades and i could probably start healing these in shadow, while spending most of my time dps'ing.
LFR- Can zerg in shadow spec, or fall asleep healing in Holy spec.
Daily's- rep grind keeps me in shadow spec, i am not masochistic enough to do these in my healing spec.
Challenge Mode Dungeons- Why go holy when I can go shadow if i really want to compete
So,I have normal raids and heroic raids left for me to actually really enjoy healing in this Xpac?
What happened to the philosophy of more DIVERSITY of play that was the premise of this expac?
As i have said before, very disappointing.