So 50% slow.

90 Human Warlock
14290
I find it amusing how as a rogue I can get kited while my target has a 50% slow on him, this is very funny Ghostcrawler, you are funny guy.

No seriously you dungoofed, you gutted rogues mobility, I hope your mage bias has happy.
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90 Human Warrior
10045
It's hilarious, because it's pretty just rogues SoL against ranged now. All other melee handle themselves, even if ranged are ball!@#$tingly OP.
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90 Night Elf Rogue
9110
I totally get why they wanted crip to be 50%.

I think that we should have a little more mobility though. Maybe make sprint break (not immunity) movement impairing effects (not root effects).

That'd be an extra gap closed every 60 seconds.
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90 Blood Elf Monk
11540
I totally get why they wanted crip to be 50%.

I think that we should have a little more mobility though. Maybe make sprint break (not immunity) movement impairing effects (not root effects).

That'd be an extra gap closed every 60 seconds.


Even with it on a 30 second it wouldn't make too much of a difference. Its not a lack of cc breaks its an abundance of CC.
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86 Human Monk
6920
Shadowstep baseline would solve a lot of issues.
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90 Night Elf Rogue
9110
10/04/2012 11:46 PMPosted by Kallik
Even with it on a 30 second it wouldn't make too much of a difference. Its not a lack of cc breaks its an abundance of CC.


I'm not sure they should change every other class to accommodate though.

While sprint breaking snares might not be enough it is a good start.
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90 Draenei Mage
16945
10/04/2012 11:01 PMPosted by Ilyrria
I find it amusing how as a rogue I can get kited while my target has a 50% slow on him, this is very funny Ghostcrawler, you are funny guy.


Yeah rogues should never ever be able to be kited, simply right clicking on the target should be enough to cancel out that possibility. wtf blizz?
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90 Blood Elf Death Knight
9770
10/05/2012 12:28 AMPosted by Kolzi
I find it amusing how as a rogue I can get kited while my target has a 50% slow on him, this is very funny Ghostcrawler, you are funny guy.


Yeah rogues should never ever be able to be kited, simply right clicking on the target should be enough to cancel out that possibility. wtf blizz?
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90 Human Rogue
10935
10/05/2012 12:28 AMPosted by Kolzi
I find it amusing how as a rogue I can get kited while my target has a 50% slow on him, this is very funny Ghostcrawler, you are funny guy.


Yeah rogues should never ever be able to be kited, simply right clicking on the target should be enough to cancel out that possibility. wtf blizz?
wow that's a pretty big leap right there
an extra 10 points since it's comeing from the hardest class to kite talking about the easiest class to kite asking for just a little bit of their super mage powers
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90 Human Warrior
14640
10/05/2012 01:12 AMPosted by Stabetha
easiest class to kite


Rogues..... Easiest class to kite???? BAAHAHAHAHAHAHAAHHAHAHHAHHAAAHHAHAHAHAHAHAHAAAAAAAA
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90 Human Warlock
14290
I find it amusing how as a rogue I can get kited while my target has a 50% slow on him, this is very funny Ghostcrawler, you are funny guy.


Yeah rogues should never ever be able to be kited, simply right clicking on the target should be enough to cancel out that possibility. wtf blizz?


You're not getting the point, being kited WHILE THE TARGET HAS A 50% SLOW ON THEM.

As in I am trying to catch the person with a slow on them.
Edited by Ilyrria on 10/5/2012 2:53 AM PDT
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58 Worgen Hunter
6065
10/05/2012 01:18 AMPosted by Greìl
easiest class to kite


Rogues..... Easiest class to kite???? BAAHAHAHAHAHAHAAHHAHAHHAHHAAAHHAHAHAHAHAHAHAAAAAAAA


You're right. I can't help but agree with you now considering the sound reasoning and justification for your logic.

Woops jk. Logged in just to report your post.
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90 Human Warlock
13955
No one? Anyone? Beauler?

http://www.wowhead.com/spell=5938
+
http://www.wowhead.com/spell=3408
=
http://www.wowhead.com/spell=115196
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90 Pandaren Warrior
11505
Welcome to every other melee class.
Edited by Sphyx on 10/5/2012 7:33 AM PDT
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90 Human Warlock
14290
No one? Anyone? Beauler?

http://www.wowhead.com/spell=5938
+
http://www.wowhead.com/spell=3408
=
http://www.wowhead.com/spell=115196


4set pvp for rogues only procs 50% slow, you cannot shiv it, to get the 70% shived poison, the rogue would have to give up 4 set pvp, and run crippling poison discounting 2 tiers of talents.

Its the same idiotic issue, people assume just because they see what a spell does, that they know the situation, the issue was raised for the duration of the beta that the 4 set existed, rogues are fine with shiving their slow, just needs to be able to, and shiv at a max 5 sec cd.
Edited by Ilyrria on 10/5/2012 10:47 AM PDT
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90 Blood Elf Death Knight
9770
No one? Anyone? Beauler?

http://www.wowhead.com/spell=5938
+
http://www.wowhead.com/spell=3408
=
http://www.wowhead.com/spell=115196


4set pvp for rogues only procs 50% slow, you cannot shiv it, to get the 70% shived poison, the rogue would have to give up 4 set pvp, and run crippling poison discounting 2 tiers of talents.

Its the same idiotic issue, people assume just because they see what a spell does, that they know the situation, the issue was raised for the duration of the beta that the 4 set existed, rogues are fine with shiving their slow, just needs to be able to, and shiv at a max 5 sec cd.


So basically you want 100% uptime on 70% snare. Like before.
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90 Night Elf Rogue
9110
10/05/2012 11:07 AMPosted by Venvicta
So basically you want 100% uptime on 70% snare. Like before.


Its at a cost though.

I don't know if we need a 70% snare if our mobility is just increased a bit though...

They could try reducing the energy cost of burst of speed from 60 or a plethora of other things first.

I main a rogue but I do feel like (sub) rogues were all over the place last expac. I prefer incremental changes to sweeping radical buffs and nerfs.
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90 Blood Elf Death Knight
9770
10/05/2012 11:18 AMPosted by Kraddark
So basically you want 100% uptime on 70% snare. Like before.


Its at a cost though.

I don't know if we need a 70% snare if our mobility is just increased a bit though...

They could try reducing the energy cost of burst of speed from 60 or a plethora of other things first.

I main a rogue but I do feel like (sub) rogues were all over the place last expac. I prefer incremental changes to sweeping radical buffs and nerfs.


Most snares are at a cost, no other snare is at 70%. It needs to go away permanently.
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90 Undead Rogue
5450
10/04/2012 11:50 PMPosted by Berian
Shadowstep baseline would solve a lot of issues.


this ^
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90 Night Elf Rogue
9110
10/05/2012 11:21 AMPosted by Venvicta
Most snares are at a cost, no other snare is at 70%. It needs to go away permanently.


But to be fair most other snares actually do something ontop of snare.

Crippling poison has always had the opportunity cost of locking out other poisons (doubly so now that the poison system has been changed to lethal/nonlethal)

Using crip means we are cut off to 2 of our talents (paralytic and leeching) not to mention our other baseline utility poison, mind numbing.

_______________________________

But I digress, I'm not convinced crippling needs to be 70% either. I'm was just saying that there would be a difference between how it acted in her suggestion and how it acted in its original implementation.

I'd prefer other fixes for example, an increase to our mobility.
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