Remove blood worm talent or glyph please!!!!
10/09/2012 07:22 PMPosted by ShenanigenThen take old content out of the game if it's not meant to be done
The hell kind of logic is that? If you can't solo it, you bring FRIENDS. That -IS- the point of an MMO you know.
No. They haven't. People who roll Blood and expect to be juggernauts of old content have a problem with Bloodworms for messing up boss mechanics that were NEVER meant to be solo'd.
Then go play Skyrim.
10/10/2012 03:42 PMPosted by Diseasymodei dont get the problem, someone explain please
If a mob doesn't have any opponents on its threat table (e.g. attacking it or healing someone who is attacking it), it resets itself.
If you get mind-controlled, you're considered friendly. Therefore, if you're the only person on a mob's threat table and it mind controls you, there are no hostile opponents left, so it resets itself.
Because of this, mobs are coded specifically to not to cast Mind Control unless there is more than 1 target on the threat table. Having bloodworms introduces multiple targets on the threat table, so mobs will cast Mind Control on you, which turns you and your bloodworms friendly to the mob (i.e. removing you and them from the threat table), which resets the encounter.
edit: I would like to point out that I don't view this as a problem. If Blizzard gives a mob the ability to Mind Control, then, by virtue of that fact, it is intended that several players be present due to the threat table behavior. Otherwise, it would not have that ability in its arsenal.
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