Any one else experiencing some inconsistency with clash?
- One of the parties will not make it all the way to the "clash point"
- One of the parities will charge towards the point, but stop a quarter way
- Will see no "miss" on normal mobs, but there's no actual clash animation or stun, but the sound plays and the CD is triggered.
I really like the way clash works, I'd just like to see some more reliable performance. And if this IS how it was intended, any chance we can look at the CD again?