10/05/2012 07:11 PMWe weren’t very happy that the status quo in Cataclysm was to virtually ignore most factions and what they’re about, by instead doing the fairly unrelated task of running dungeons. It provided a way for players to essentially double dip on rewards from dungeons and faction reputations simply by putting on a shirt when queuing.
Posted by Crithto
I think you may potentially be making an importantly inaccurate assumption in this part of your statement. You make it sound like players would have focused on faction gain through other methods should the tabbard option not have been available. I'm not sure that is the case. I think after Burning Crusade and the immensely time consuming and boring task of grinding rep with so many factions (Keepers of Time, Consortium, Netherwing Flight, the people at Garadar in Nagrand that I can't remember the name of, Sunwell Offensive, Cenarian Circle, Sporeghar, Lower City, Ogrilla, the flight people in Western Blades Edge, etc. etc.) players may have just been sick of the rep. grind. I'm not sure that players would have spend alot of time working with factions without the tabard options. If the tabard option had not been presented, players may have still chosen not to focus on and experience the faction grind. Even at level 85 when I recently ground out the rep with Netherwing Flight it was painful and theorically, because of my relatively high level, it probably took me half the time it would have at level 70. Historically grinding faction rep is jsut not interesting. It's just another set of dailies to kill X number of those and gather X number of such and such an item. The reward for doing so is usually a bunch of items you don't want and one really cool item that you do all the work for (i.e. the pet, mount, or items you had to have). Unlike with Burning Crusade where you did rep grinding for nifty cool sporty items, rep grinding in Wrath of the Lich King and Cataclysm became mandatory... again not making it any more interessting... just mandatory. If you showed up for a raid and didn't have that shoulder or head enchant, god help you.
Personally, I really liked the tabard option because I had no intention of being forced into the rep grind for every faction, so the tabard gave me an option to gain rep, which I wouldn't have otherwise done.
If you remove the rep grind from tabards, i'm not sure you're going to see an increase in faction rep gain, in fact you may see a decline. It'll be interesting to find out. Of course, if there is that thing X that you absolutely need or get picked on, then you'll at least have the hard cores chasing the carrot.