Should I finish leveling my rogue?

90 Human Rogue
7540
^topic How useless are rogues be honest pls
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90 Undead Rogue
0
I had very few probs lvling my rogue to 90. There were a *few* situations where there were simply too many mobs around to solo things, but hey, thats just part of the game.
As for PvP, I've only just clicked to 90 so I have only done 2 BG's so far.
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90 Human Warrior
5295
Araym is my 2400 rogue I've played for 4 years exclusively.

I rolled a warrior for MoP.

Take it how you will ;o
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90 Undead Rogue
8285
rogues are having a lil prob with hiting more then 20k while everyone is hiting 80ks / they get 1 shot very easily
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90 Human Rogue
7540
Bah boo I loved my rogue......
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90 Blood Elf Rogue
6885
No, wait for them to be balanced. I made the mistake of maining a Rogue for Mists, but I'm sticking to it. I should have switched to my Warrior... fuggin christ almighty Blizzard why couldn't you just tell us Rogues wouldn't be good and you should only play them if you enjoy ripping your eyeballs out.
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100 Human Rogue
15385
The Blues have heard all the QQ. They are looking into it. I'm hanging on. I would suggest the same.
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90 Orc Death Knight
5115
Should I finish leveling my rogue?
Keep in mind that Rogues have barely changed since Vanilla.

Yes, because if you have enjoyed your Rogue for the majority of the time since you created it, you will still enjoy it when the dials have been tuned back in our favor.

No, because if you didn't like it then, you won't like it now and you won't like it any time soon.

Araym is my 2200 (2v2, 3v3), 2k (5v5, RBG) rogue
Fix'd, unless I missed something. That the S8 tabard?
Edited by Pushßutton on 10/7/2012 7:50 PM PDT
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90 Undead Rogue
0
10/07/2012 03:45 PMPosted by Doingkermit
rogues are having a lil prob with hiting more then 20k while everyone is hiting 80ks / they get 1 shot very easily


Damage dealing *is* a problem, but if you really think of it, all physical damaged has been nerfed to an extent unless it is insanely high.

What Blizz needs to do is laud thier designers and programmers, and take anyone involved in stats and math out the back and give them the "Old Yeller", cause they could replace them with a "standard dice kit" and get better results.
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90 Undead Rogue
12140
Rogues are annoying to level. Have fun killing mobs 1 NPC at a time. I'm leveling my dk and lock right now, not only is it funner but I'm killing things a LOT faster.

The problem with my rogue is I feel like my damage hasn't really changed since level 85.
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90 Undead Rogue
0
Rogues are annoying to level. Have fun killing mobs 1 NPC at a time. I'm leveling my dk and lock right now, not only is it funner but I'm killing things a LOT faster.

The problem with my rogue is I feel like my damage hasn't really changed since level 85.


It HAS changed, your numbers are higher, but in a percentile POV, you are right, it is the same.

Quite simply, they have no grasp of math.
10 damage to 100HP is the same as 100 to 1000, 1000 to 10000 or a million to 10 million. The variable is the skills which change 10 damage to 20, and:
1) the amount of times you can do it per sec
2) the mathematical variable of crits
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