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As of right now, casting soulburn while a soulburn is already active will consume a shard and overlap with the previous effect. This makes macroing soulburn and soul swap awkward because if you're out of range, you will pop soul burn and then use an additional charge when pushing the macro again.
Additionally, castsequence macros don't work because the soulburn soul swap is treated as a different spell, meaning that /castsequence soulburn, soul swap is actually /castsequence soulburn, soul swap, soul swap.
Before people just say, "bind the two separately", keep in mind that soulburn is off the GCD, meaning that it was meant to be macroable and will always be faster as a single keystroke as opposed to two separate buttons.
Either make it so Soulburn cannot be activated while it's already up (preferable), or make the instant DoT application a separate spell that costs a shard to cast.
/cast [mod:shift] Soulburn
/cast Soul Swap
That's what I use if I press shift+(button) and the target is too far away I can just press (button) aftwards and waste no additional shard.
Edited by Lerajie on 10/10/2012 3:35 PM PDT
/cast [mod:shift] SoulburnI use something like this and generally don't double-soulburn.
i have a similar thing, not sure if its bad latency not lining it up properly, but in some heated situations i found myself taking buffs off my target and being left with the exhale buff and soulburn.
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