Boss dies. A random sampling of items from the boss's loot table drop, and players could roll on them or the loot master could assign after manual roll-offs.
But what I'm hearing now is that the first part remains the same (generation of loot drops), but the game will now "choose" a winner on its own and assign the loot to that player without any rolling by the players. Is this true? I have questions...
How does the game decide who is eligible for the loot, beyond just armor class?
Does this new system only apply to LFR groups, or does it also apply to normal/heroic groups?
The guy who stands to gain 20 ilevel and the guy who stands to gain 3 ilevel are considered equal in the game's eyes?
Presumably, spec is a consideration, but is it spec at time of queue, or spec at time of kill?
How does this affect Loot Master setting? Has Loot Master gone the way of the dodo?
What if the player's bags are full when the game attempts to give them the loot?