Get the Desktop App for Battle.net Now
- All your games in 1 place
- Log in once
- Automatic game updates
Adding some more defence from getting killed quickly in PvP would be pretty simple to add and would have liitle to no impact on PvE, why is holy still fairly useless in PvP compared to other healing specs? I know Disc is not great right noe but 'generally' Holy is pretty horrible in PvP.
Seems so simply increase Joly survivability and oyu can then actually PvP with the spec.
This is what I can't understand seems so simply buff survivability, helps PvP and does not impact PvE.
Can't understand Blizzard sometimes.
Why spend the time and energy making holy more survivable and - gasp - fun in PvP when you can just nerf disc, take away the enjoyment of both, and call it a day?
Maybe they figure that, if they lower the bar, we'll never be disappointed. I don't think that's working.
People complain about Holy PvP a lot, but i've always had great success with it. Don't play stupid, keep your distance & A.B.C.
That explains why there have been sooooo many glad Holy priests over the years. They are not viable if you want to get competitive.
If they had a little more survivability they would be much nicer to play in PvP.
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.