This is correct. You don't need to do dailies to get the gear you need to go into dungeons or Raid. I've known of many people now who geared up without doing this (successfully and quickly). There are a variety of ways to get gear beyond the dailies including crafting and dungeon runs themselves.
Most of the items that you can get from the dailies are either available at a lower (read not exalted) reputation or are just not necessary and are more cosmetic or fun items. Just doing the normal quests through the zones can also get you easily into Heroic dungeons and on.
This is simply not accurate or your being just a tad bit disingenuous. The charms for my raid group require that I farm dailies. Same for the patterns. Furthermore let's assume someone DOESN'T raid but still want's to progress their characters. Well then at some point they need to run dailies to gear up because that is one of the few available paths to them.
No their was one way and one way to insure that dailies don't feel required at all and you guys know this. That is to make sure their is absolutely NOTHING on the vendors that could be used for character progression. NOTHING. Not a thing.
I have to agree. What Neth said is disingenuous as vp gear, charms and multiple profession patterns are all tied to rep.
If vp gear and profession patterns were not tied to rep, or if rep were able to be earned through multiple means, then saying dailies are not required would be correct.
And of course dailies are so obviously a content gate with a huge time sink just to delay the player base as Blizzard obviously doesn't have any new content to release any time soon.
Why Blizzard cannot just admit the truth is beyond me.
And as I've said before in other posts, I'd be ok with gating to help match player content consumption with Blizzard's ability to create new content, but not by forcing me to participate in aspect of the game I do not enjoy.
And while we are talking about progression, let me ask the following; why is it ok for PVP players to be able to earn more top level currency each week (conquest point cap is 1350 at a minimum, higher with rating) by doing less (2s for points lol) while having no reputations required to spend their currency?