Spirit walk is borderline worthless.
On the contrary, I like Spiritwalker's Grace (which is what I think you're referring to). The T13 bonus really made it shine, but sadly we had to move on from that. Now I like to use it occasionally when I need to heal but can't stop moving (Wise Mari, Koegler, Yan-Zhu). It's a very situational cooldown, but worthwhile when the situation calls for it
he meant spirit walk only enhance has it, it removes movement impairing and increases speed by 60% i believe, don't quote me
Spirit Walk, the enhancement ability. I suppose it's more of a PvP ability than anything else, escaping from a snare or root and getting a speed boost. But in terms of PvE, yeah, not all that useful much like Windwalk Totem, unless they plan to put in snare and root at some point.
10/05/2012 11:11 AMPosted by RudeIt is mostly useless in pve.
Except it isn't. PvE isn't the "stand still and faceroll boss" you pvp people think it is.
How to Succeed in PvE (All levels):
1) Grind Gear
2) Read Optimum Rotation for your class
3) Watch Video/Read Guide on how other guild cleared boss.
4) Try as hard as you can to do exactly like they did.
5) Collect Epics.
Original thought is counter productive to PvE success.
You can expect that you're class is balanced based on your abilities and with enhance having no quick gap closer, spirit walk needs to be looked at. For such a long cooldown it's should be more powerful.10/05/2012 12:25 PMPosted by RudeYou can't reasonably expect all abilities to be useful in all scenarios
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