Needs a nerf.
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The problem is, when it comes to 1v1 with a healer. They simply cannot deal that 35k. And with all the warriors armour, our 10-20k damage will do around 3-5k damage. We are doing nothing wrong, I agree with OP 100%.
I wouldn't mind if it was below 20% health, but 35%???
10/30/2012 04:28 PMPosted by ShirahimeA healer shouldn't be able to kill a DPS class by themselves.
And why not?
10/30/2012 04:35 PMPosted by Nerfheals
And why not?
Well, as a healer, your primary job in PvP is to keep someone up through the damage a dps player can put out on them. We'll take it as a given that you want this.
If you then go on to ask to be able to put out more damage than they can handle, you're asking to be better than them.
I'd probably enjoy that as a healer, but not because it's anything like balanced.
10/30/2012 04:35 PMPosted by NerfhealsIf you then go on to ask to be able to put out more damage than they can handle, you're asking to be better than them.
10/30/2012 04:43 PMPosted by ShirahimeBy that logic, you are suggesting that, by default, one class and spec ought to be able to defeat another, irrespective of the players ability to play said class, but that the class and spec is simply not allowed to beat the other. That a resto druid ought to just lay down and wait for the end when pitted against an arms warrior, because resto ought not to be able to push the required DPS to overcome second wind.
And with all the warriors armour, our 10-20k damage will do around 3-5k damage.
10/06/2012 10:29 PMPosted by NerfhealsIf you get a warrior below 35% health, and then leave him there for long enough to outheal a resto druid, you're using some horribly ineffective tactics.
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