What makes them so hard to play? and what is fun about the warrior?
You won't have a pet to work with or traps so maybe the only difference I can see is being able to think fast and maneuver quickly when you get ambushed. I'm sure some of the other warriors will chime in but really, I don't think it will be any kind of real difficult challenge for ya. Just read your spellbook and get to know your abilities well and try them in different situations.
Also, specify pve or pvp. I assumed pvp so you got a pvp reply.
10/07/2012 02:33 PMPosted by HashtagNah it isn't hard to play a second wind....sorry i mean a warrior competitively.
It isn't hard to say stupid things on forums when you can't beat second wind like all the other paladins...
10/07/2012 02:47 PMPosted by HashtagIt isn't hard to say stupid things on forums when you can't beat second wind like all the other paladins...
Keep defending your broken class.
If you like warriors because you like melee, and you like getting down and dirty in someone's face ;).. then this is the class for you. Warriors are easy to play, but to become a good pvp warrior there's a bit of a climb in the skills department. It's no different from any other class in WoW. You have pretty much 3-4 main moves in pve, and as you level you'll learn what works and what doesn't. Hunters have it easier when leveling since the pet pretty much soaks the damage of the mobs, where as warriors are right up there.
10/07/2012 02:53 PMPosted by PhlowSo in your world WoG spam does not exsist, or lay on hands, or bubble. The irony here is too much to bare.
Divine Shield and Lay on Hands have a 5 and 10 minute cooldown respectively. Not to mention bubble can be dispeled and shattered. WoG also heals for about 30-40k non-crit. Also it uses holy power which means it is a trade off between damage and healing. Not to mention the gcd it uses unlike second wind. The only time you can WoG spam is when Holy Avenger(2 minute cd) is up. Which is once again a trade off between damage and healing. I don't see your point.
You are crying about a class so your class looks less overpowered then it is, sorry but nobody is drinking that kool-aide. Ret pallies trying to make execuse for this survivabilty on top of the insane burst is getting old really fast. Just to shoot down your comeback, second wind only triggers at 35% hp, every class with any measure of burst easilly overcomes this healing, for multiple reasons; 1. the dps requirement to overcome this HoT is very minimal, unloading a full dps rotation is often enough to dig through it, 2. 35% is 35%, push just a little and you put them in execute range (don't even need to do that if you're DK) all of the execute type abiliites will just outright kill the warrior on a crit and nearly kill him on a non crit. Check the average damage on yout hammer execute, it can and will just off a warrior with minimal effort.
Your arguements are hollow, go back to the paladin forums and continue the myth that your self healing is fine and you don't hit that hard.
-Lay on hands is a full heal, this is not a minor heal we're talking about cheif, a full heal.
-shattering throw is on a 5min cd with a cast time.
-Getting holy power is braindead easy now
-This supposed trade off for damage is a flimsy excuse when you have other equally strong damage sources, insta cast exo procs, crusader strike, censure 5 stack damage buff, execution sentence it goes on,
-Also, selfless healer says "hi".
-Check the average damage on yout hammer execute, it can and will just off a warrior with minimal effort.
-Lay on Hands is a 10 minute cd. It can't be used in arenas
-Shattering throw on a 5 minute cd?So is Divine Shield. How convenient.
-Judgement,exorcism,crusader strike and hammer of wrath all have cds so i'm not really sure where you get the idea of holy power continuously flowing in.
-It is a large trade-off. Templar's Verdict is a main source of damage.
-Selfless healer. That's cute a free heal once every 18 seconds(3 judgements which have ~6 second cd in case you don't know)
-Feel free to check my hammer's damage. It hits for about 16k which is far from being able to finish anyone off let alone a warrior. I wish my hammer was an actual execute.
10k hp per second is way over the top. You also have to consider the fact the warrior is damaging you as well as healing. Warriors got a lot of strong buffs in a lot of areas. You act like they will be useless with a second wind nerf.
Now pardon me while I go log in to my Night Elf hunter just so that I can fly her to Elwyn Forrest to murder repeatedly that 'effing little creature called "Goldtooth."
Ten min cooldown is no the point, it's a full heal panic button in bgs which by itelf in a fight to fight basis makes pallies more durable then warriors, now reflect on this it may take you some time.
5 min cd, with a casting time on a very specific class, if no warrior is around or priest, guess that bubble is staying up and your illusions of pally being less durable are... dispelled?
All have cooldowns that are very short and exo works off a proc system which lets you insta cast it regardless of cooldown, you must not be very good at this?
Selfless healer is not a toy you can passivly dismiss, judgement is part of your standard rotation and is spammed whenever it's off cd for multiple reasons, also you assume you have to store up 5 stacks, no. Most will go for 3-4 and use it once again you fail to consider the entire picture.
Hammer damage in full contenders is nothing compared to what it is in a full gemmed and enchanted honor set, try again.
Tl;DR Your baseless acusations and numbers are scewed by your contender gear which is not enchanted nor can accept gems. Again the paladins forums are on your left, thank you.
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