. Let's start From the Beginning. In 2004, When I was Introduced to the game by my employer, He had 3 accounts one for him, His wife, and daughter. Shortly after I had One For Me, my wife and son. I asked a childhood friend to participate, and even Bought and paid for the account for 6 months (Four Accounts) till he really got into it, then took it over. he In turn, bought an account for his GF, and her son. This happened About 10 more times worth of friends and family.
. 2005 Came; A few hurricanes, and floods, and left. There were some really great changes in the game which utilized more of much needed display interactivity. That was the Best! No One will complain about those addons. (ADDONS)
2006 Came, And we were warned of an impending crash. Which we all Know was ignored.
. 2007 TBC arrived with great enthusiasm and everyone took to it like Newborns! The changes kept coming, In competition for other MMORPG's coming on the market (I have friends who are Game Designers) changes in talents, mechanics etc.
. On the life side, business slowed a bit, and some cutbacks at work, and Industry forced me to re-evaluate and see whether or not my son was terribly into the game. He really wasn't; He still favored PS2/3 and his PSP. So with watching consumption we shelved his account. My employer, shelved His wife's, and my friend shelved his GF's son's for similar reasons. But we continued to play and explore and see little helpful ADDONS arrive.Then 2008 Wrath Arrived with its overpowered Death Knights. And Lots of complaining began until over half the year the Knights were nerfed.
. Again with all the sudden economic crash, we were forced to review our lives. At that moment I wasn't much worse off but, 4 of the ten original frinds I brought on with their wives and children lost everything. And Had to drop out. (about 9 accounts lost) Suddenly the Games Changes Started coming in Droves Patches upon Patches, Talent resets over and over again. Claiming to be In Anticipation of The next extension. The Changes were overwhelming in some events. To the tune, that with everyhitng else going on, People's escape from those changes, this game, was also changing to a ludicrous degree. I had 3 more friends throw in the towel. (7 more accounts)
. By Mid 2009 Businesses were closing left and right, Corporations and City's were filing Bankruptcy. My company suffered miserably cancelling New Hires, raises and Bonuses.The changes in my and my peers lives were traumatic. Some removed their teenagers from college and/or packed their homes up and left the state. Those who felt thay could scrape by, closed ALL extra accounts of everykind, Some even Health Insurance's.
. These Life Changes Were very Angering. And Our Game Changes Simply reminded us.
So where was the escape? With that Many more of my friends and Family left the game. The the preperation for cataclysm went crazy! (which is to say rummaging for subscriptions went crazy, before they lost their butts) Lucas Arts Scared the entire industry, and everyone paid top dollar to get secret Information from their workers (Remember I know Game designers)
The Changes to meet what was presumably A Lucas Arts or Electronisc Arts Mega Gaming Company became all Important to the Upper Staff and Marketing Of Blizzard, Because of Unknown Fears. (A simple Marketing Stragety of offering 3 months of Warcraft for 9.99 Would have easily kept thousands of Subscribers. Rather than Asking those who remained what they wanted.....and Implementing those changes) Which Being that those who remained were mostly Adolescents, was probably the worst stragety ever conceived.
. 2010 When Cata Came Out I had reservations, I was one of the last with my wife as well as my employer, His Daughter (and Son now old enough) I did buy two copies. And dealt with the additional Nightmare of Downloading The Patches. (Which btw Blizz Needs to work on Some ISP's are implementing Caps and that MoP Download added an additional $50 to me b/c of going over my Limit!)
. 2012 Now that MoP is out, well As usual I see the Monk's having the Highest DPS (in leveling) of the group and expect them to eventually get Nerfed as well. I have not bought Mist, and probably will not. We Got over the traumatic few years, but at such a loss of subscribers to the 'Causual' that may not recover had we simply sat tight to our seats offered a few Bonuses and relied on Caring to produce longevity.
The Game is still unique (not AS unique) but There will be people who will have an interest. It's still cheaper than Most other evening entertainment. But It's just Different, now.
Oh And CRZ make's getting signature's and new recruits expressly difficult.