Topic Thing you dont want to hear healing Pugs 10
56 Worgen Druid
I really wish it were possible to leave a note for future healers about what caused you to leave when you drop group. Would make me feel better about leaving the group in the hands of a new healer or when I get added to a failed group. It's nice to know what to expect when you instance in and everyone seems to be running for their lives.
I rolled a monk the other day just to see what it was like and jumped into a few dungeons.
At level 30 I landed in Scarlet Halls (I think: It was the one with the dogs). First boss fight the tank doesn't pick up any of the dog adds and both the mage and the hunter stand in packs of chained dogs. At this level I had 1 healing spell; a single target channel. Even with full heirlooms it was never going to be enough.
After the inevitable wipe, tank says "healer is retarded".
I've been playing this game for about 5 years now, so I guess I should be used to that kind of stupidity, but I gotta admit it still stings a bit.
I guess I could have defended myself but what would be the point? I just dropped group.
Queued for a quick heroic, dropped into SM - run in progress. It's the armoury, and there are corpses. around. the stairwell.
Tank: "So, how do you tank this fight, the other healer wouldn't tell me and quit"
I gave him a quick run down on how to tank the boss, how to avoid the blades of light whirlwind, and how to pick up the ads.
We pull. Everything goes 'mostly' perfectly (one DPS got picked up on the second whirlwind, but I stopped him dying), no deaths, no wipes.
Good job, little fella. I find players that are just learning to tank and are willing to listen adorable.
We proceeded to clear the instance with no trouble and me giving occasional hints and explaining the last boss as well.
He was a good little tank.
Little while after I queued again and got Gate of the Setting Sun, we did reasonably well until we got to the boss with the yellow spherical shield. I explained the fight quickly just to make sure everyone knew to throw the bombs at the shield.
Hunter stood in every single blade rush and didn't move. When shield went up, continued to trying to DPS the boss. Shield took forever to go down and needless to say we wiped.
Attempt 2, I repeat that everyone has to throw bombs at the shield as quickly as possible so the tank doesn't get swamped with ads.
This time the hunter doesn't try to dps the boss, but switches to multi-shotting the endless waves of ads.
I say "kick this hunter" and hunter speaks up finally "Why?", I explain why and how he stood in every blade rush and didn't throw a single bomb and his reply "I'm focusing on my DPS".
Anyway, finally got it through to him everything he needed to do and we cleared the instance with no further troubles.
I rolled a monk the other day just to see what it was like and jumped into a few dungeons.
Level 30 talent heals. I feel you though. In the other half of scarlet on my monk, we wiped in the area with the fountain cuz the tank failed at those pulls so hard until we killed enough that I dinged 32 and got Surging. Buck up it gets better :) those next few levels after 330 give you alot more healing tools, including TEachings of the Monastery so your eminence is actually worth something.
Queued with a friend for Scholo. At the start the tank is just standing there. We wait a long time and he does a ready check. That's never good.
First boss, tank doesn't move backwards at all, gets himself killed, the paladin dies in the ice, and my friend slipped up and Killing Spree'd her and dies in the ice. The hunter and I duo down the boss, then kill off the phylactery. Brilliant *click*!
Second boss the tank afks or something through the majority of the fight, had to grip him out of some stuff, and we finished the fight off. He's afk through the entire loot roll. I vote kick "afk" and it passed just after the tank says "thanks guys computer restarted" >< Still, he wasn't very good.
Get a panda tank "I've only tanked twice before!". Almost lost her every single pull, flash healing was barely enough. Was almost missing my disc mitigation shields. Had to drink after EVERY PULL the rest of the dungeon. Dropped my entire mana bar on the tank every few minutes. I called it a night after that.
Fake Tank: "I'm not gonna switch to prot, it's too hard."
Me: "Well, it's too hard to heal you too."
*wispered cudos from pug DPSs*
Fake Tank: "Fair enough"
Fight fight figh heal heal heal
Fake Tank: "So healer, why are you OOM?"
Me: "Because your gear is still ret and you didn't use a singe CD"
I drop group.
Zoned into a one of the new heroics last night (can't remember the name). Tank says, "Never been here before, please direct me." 2 of our DPS drop group but I just said, "no problem." He ended up listening to everything I said and doing very well. When all was said and done we had run like 10 dungeons back to back.
He thanked me for taking the time to help him through it, it made me feel good inside.
I had to laugh at this thread. I have been healing for 5 years mostly as a disc priest and I thought it was just me who suffered fools. Nice to know I'm not alone and it almost makes me want to heal again.
Queue up for Scholo because I want to get Price of Progress. We kill the first two adds, tank drops. Druid is afk the entire time. We kick him.
Another tank comes in, immediately leaves.
Another tank comes in, does the first boss, leaves.
Price of Progress drops on the last boss, first time I've ever seen it. Boomkin says "needing for offspec" needs it and wins it. Sigh.
One of those runs I guess.
The night prior we were doing some dungeon, I forget which, and we lost the tank after EVERY SINGLE BOSS. What gives?
1) If you don't need any loot from a particular dungeon there is absolutely no reason to run it.
2) If you kill a boss before dropping group you don't get deserters' debuff.
3) You can only queue for a specific dungeon once per day.
In retrospect, this outcome should have been obvious.
Well yeah, but I meant more along the lines of the frequency of it. I've been playing a number of years and I don't think I've seen tanks ditch as often as they have lately, ever.
This happened on my Ele shaman (and my main being a healer i was like, NAILS ON CHALKBOARD).
This story children started one Monday afternoon. It was a cold day outside, but my heart was full of warmth and joy as I logged onto my favorite game, World of Warcraft: Mists of Pandarian Dailys.
I figured, I shall try to gear my Elemental Shaman, once a resto shaman that was in her youthful prime in full Heroic Dragon Suck gear in the Failism expansion. So I hit my queue button, and sit waiting with anticipation of when my queue will chime. Fifteen minutes have gone by, my attention drawn elsewhere to MMO Champion and Reddit, when I heard the queue chime loudly through my five dollar headset, and I clicked back to WoW with anticipation, as if I was a seven year old again hearing the timer go off knowing the cookies are ready in the oven.
I waited watching everyone else click in. First another DPS right away, great, this is a good sign. Then the 3rd DPS not a second later. The tank the check marks off, and last but not least the healer, at the last second.
I zone in "Greetings, greetings one and all" as we zone into Heroic Stratholm. I notice the guild tags of everyone, all the same guild. "This is a good sign", I think to myself. "A good sign to see that they are all in the same guild. This should go smoothly".
The party consisted of myself the ele shaman, a Prot Paladin, a Resto Druid, a DK, and a Warlock. The tank pulls! Great. We are killing the trash smoothly. I tab over to see what MMO Champion is changing to, and tab back. No problems. First boss pulled. DPS is, well, I'm doing most of it. Ok that's fine, that's fine....I can ... Why am I taking damage!? Why is this healer not healing me at all!? WHY IS THE RESTO DRUID PRETENDING I DO NOT EXSIST? I heal myself, DPS drops, back to my rotation. The boss dies. Oh phew ok maybe this healer wasn't paying attention. Loot rolls out. Healer AFK. "Shaman, heal for a min kk?" says the Prot Paladin with almost the same health pool as me. "Ok, I can do that".
We pull the next pack. Half way the Resto Druid screams with an "I AM BACK", and begins healing. Ok, good. I can drop AOE he....re....I'm dead. My mind begins with the block of "Well maybe the tank didn't AOE" or "Maybe I did that a little too soon". So I anhk to help finish clearing the trash. We wait for the healer to top his mana off. Tank pulls! DPS, DPS, DPS......D .....P..... why am I dying, again!? I then click on the healer's portrait furiously to inspect him. ALL STARTER PVP GEAR, REFORGED INTO CRIT? No enchants, no...glyphs?
"Excuse me, healer" I begin to announce "you realize you have all PVP gear on and are reforging incorrectly? Plus you have no glyphs. Are you a new 90 perhaps?" The resto druid then announces "U complain 2 much dood." Dood? U? Really? "I hate when ppl say 'you suck at healin'. i dont read strats. i have a life", and with that everyone falls dead. The healer stopped healing, to type that message of extreme intelligence to me.
As we rez and run back inside, I remain silent in complete confusion, trying to prevent having an aneurism. The DK then links "Overall Damage" as of to which he was ahead of me by .01% due to my 2 trash pull AFK. The Resto Druid then says "Shamans suck". Suddenly then I am kicked from the party.
Life Lesson: Five Man heroics are not worth the queue time as DPS. I am never going without a friend again.
Ran panda dungeons with a group of guildies I fell into last night. Not sure if their previous healer left in frustration, or if I was just that lucky. They talked about weed and metal music the whole time...just felt like relating that. I have said "that is so metal about 3 times today because of them. Oh well..the tank was competent but the DPS had me going crazy the whole time.
There was an arms warrior who had agro more than the tank. There were boss fights that I spent no mana direct healing the tank, which was kind of funny. IN one boss fight we 4 manned it because the mage sat afk on the edge of the encounter. The group was fun and it challenged my skillz so I kept around. The arms warrior not tank but a tank just to spite me kept saying how much of a bad !@# healer I was, which kept me in the group. Eventually we took a break to go repair and joined back up for one more Brewery run.
I'm not sue if their friends showed up to take their place at the keyboard or something, but it was the smoothest Brewery run I've ever healed. I made several comments about the warrior not having agro the WHOLE dungeon. They thought that was pretty funny.
The stress paid off in the end, I think they will probably be on tonight. We'll see what happens.
Edited by Rivaeon on 11/5/12 11:06 PM (PST)
I decided to roll a baby druid and try healing dungeons, since I'd never healed as a druid before and have been wanting to try it out. Queued up, landed in Deadmines.
Things were going fine, we beat the first boss, and I rolled need on a piece of cloth that was an upgrade from my current gear. I won, and our priest was pissed.
"Fag healer rolled need on something he shouldn't have."
"...aren't you doing that?"
"I am now."
"Let's see how good you can heal."
She proceeds to run ahead and pull as much as she can, bubbling, running back to us, and shadowmelding. I'm proud to say no one died during these antics. She continued to whine the entire way, pulling for the tank and trying to pass aggro on me.
One of the others whispered me and told me not to heal her. I wasn't anyway.
I tried to kick her as soon as this started, but she had six or so minutes left before she could be kicked (why is there a timer, anyway?) She was chain pulling, so it was difficult to actually do it, but there was finally a moment of respite where my vote to kick went through, and she was out of there. Everyone was relieved and said they'd been trying to kick her the entire time as well.
It's really not how I wanted my first experience in druid healing to go, but the rest of the party was cool about it, so it all worked out, I guess.
While I've been playing since BC and have encountered many bad groups.
I wanted to switch this thread around with a positive experience.
Rocking the LFG as holy, In my somewhat lousy gear. End up getting the monastary with the snow landscape (can't remember what it is).
I do all right until the adds with the purple spheres right before the last boss that rock out alot of AoE damage and pull members all over the place.
I was having some major issues healing the group during these encounters. 1 wipe, 2 almost wipes. I, of course being the humble priest I am, apologized to my group that I was not able to meet the skill level of the group.
Alot of people were understanding and nice about it, what surprised me was that 3/4 group members mains were priests and they knew the pain I was going through attempting to heal in the current state of priests. Made me feel a little better that I wasn't the only one stuggling with healing on my priest.
Every once in a while you get a helpful/nice group.
Had a healer drop from Strat last night when I said "hey, first time tanking here, normally I heal." He just said, "You're going to ninja my trinket."
Yup, already have the trinket, buddy, no interest in grabbing a second copy.
Another healer came in. First boss down. Then I decide I don't want to tank any more. Healer agrees to tank. We swap. Rest of run was awesome, and I still got the satchel for queuing as tank.
A couple days ago I dusted off my Holy gear and queued up for a daily random, and got Scholomance. 4 man guild group with me as the odd man out, hooray.
First boss, the Feral Kitty dps and Rogue immediately Feral Charged and Shadowstepped into the ice wall. So we finished that with only the Warlock, Warrior tank, and I up. Alright, maybe that was an accident, I've leaped into bad things on accident before.
Rattlegore: The Warrior tank had no idea what I meant when I told him to start kiting the boss at 10 stacks. He went down after the boss hit 20 stacks. The Kitty pondered this for a second, went bear form, taunted the boss, and walked into his waiting arms. Kitty is down. At the same time this was happening, the Warlock got one-shot by the ranged attack (no Bone Shield) and the Rogue Vanished. I managed to Denounce the boss down. This is looking bad.
Final boss: Somehow someone managed to pull the two groups of Bored Students from the room before as we engaged the boss. I get teleported away, and the group wiped from the Warrior Tank tunneling the boss and not picking anything up.
Tank: "HEALER Y DO U SUCK WE'VE DIED ON ALMOST ALL THE BOSS FIGHTS."
Me: "Boss 1, the dps leaped into fire; can't heal through 1 shots. Boss 2, somehow it went fine, I guess you all know how to kill the illusionist boss. Boss 3, you took 500k+ damage when you didn't kite, Feral gave the boss a hug, Warlock didn't get Bone Shield, Rogue was a coward. Final boss, RNG with me getting teleported, someone pulling extra stuff, and you tunneling. Need I go on?"
I then pulled the boss to prevent the inevitable kick, we killed the boss, I /bowed and left. It's like guild groups refuse to acknowledge the fact that it's not always the PuG who is causing the wipes.
Levelling a monk healer. The toolkit is laughably small in the early stages. 1 single target heal until level 30 is neither challenging nor fun but I'm hopeful that some of the spells I see coming in later levels will redeem the class. Anyways...
Queued for LFD and got Scarlet Halls. We get to the section before the Houndmaster where you move the targets up. People stand in fire and tank doesn't pick up the adds. I have healing aggro from all the fire standing and I get mobbed by about 6 adds and die pretty quickly. They then go on to wreak havoc amongst the rest of the dps until the tank finally picks them up. The tank then dies because, as far as I can tell, he doesn't believe in cooldowns. Of the two remaining dps, one (a druid) kites them around and finally kills them all plus the mini boss. The druid rezzes the tank first, who goes screaming off and pulls more adds while I'm still dead and being rezzed. I keep the rest of them alive once I'm actually alive again and the tank drops group with a parting flounce "Fail monk! Stop queuing as a healer!".
Luckily we got a perfectly capable prot paladin after that and the rest of the dungeon went without incident.
I like this thread!
I had an experience with a friend in Scarlet Monastery (again!). We're at Harlan. Tank is a Monk friend of mine, dps is a hunter, warrior and mage.
We wipe the first time cause the DPS all stand in the crap.
Second time, the tank and I notice that Harlan's buff is getting *ridiculously* high. It's 70+ and climbing. I am blowing all my cooldowns to keep the tank alive. Avenging Wrath, Divine Favor, Guardian, etc. Harlan is up to 80 stacks and it is increasing by the second. This tank's HP bar was flying all over the place as I was throwing out Eternal Flames and Divine Light casts from my Holy Shock procs.
In the end, I simply couldn't keep up. But we managed to live until Harlan had 85 stacks which I had to at least pat myself on the back for. We ended up having to do him a couple more times before we downed him.