Quick temp fix for looping Mage Bomb sounds.

90 Undead Mage
12960
Didn't see this as a solution anywhere, so here ya go.

Make a new macro and put this in it:
/click AudioOptionsSoundPanelEnableDSPs


This enables/disables Death Knight Voices without having to go through the menu system. Key-bind it, and hit it once if you want the looping sound gone and twice to keep DK voices still enabled/disabled, whatever your preference.
Edited by Incinerater on 10/17/2012 9:09 AM PDT
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That macro works great. Thanks for the hopefully temporary help!
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90 Orc Mage
5900
Run away with me to another place
We can rely on each other uh huh
From one corner to another uh huh
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90 Gnome Mage
13385
Thank you very much. I have avoided this guy since 5.0 because of this glitch. Forget the nerf bat, someone needs to hit Blizzard with a Louisville Slugger.
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90 Human Mage
11350
I found this to be the best solution; cut and pasted from another thread on the subject:



1. Go to the "World of Warcraft\Data\Sound\Spells" folder. (Create folders if they do not exists)
2. Make a new file called "PreCastMageLow.ogg"

This should replace the current sound with nothing.

And if the waterelemental bubbling noise irritates you, while there create Sound\Creature\WaterElemental\WaterElementalLoop.ogg
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