Topic LF Pandaria warrior tanking guide
I have a guide that I could post whenever, but I'm not going to because other people are writing one that's probably better than mine.
Combat tables, diminishing returns and you!
Edited by Sibilance on 10/14/12 9:51 PM (PDT)
Here's a guide:
Shield Slam on CD
Revenge on CD
Devastate when neither shield slam or revenge is up.
I prefer to also devastate right after shield slam (even if revenge is up) for higher chance for shield slam to instantly refresh, but thats just me.
For aoe tanking, Clap on cd and use your shockwave/bladestorm/dragon's roar on cd.
Now all those are either rage neutral, or generate rage.
This is where it gets interesting.
Shield block takes 60 rage and blocks 30/60% (crit block) of all incoming melee attacks (might include ranged, but its definitely physical only).
Shield barrier takes at least 20 and up to 60 and absorbs an amount of damage that is modified by the amount of rage used (scaling linearly, which means 3 20 rage barriers is the same as a 60 rage barrier). It absorbs any damage you would be taking, that includes dots, spells, melee hits, whatever. It also scales based on your AP, so high vengeance makes this more effective.
Now I -hate- the new shield block, and I would only use it in one of 2 situations (which are almost the same)
1. tanking lots of adds and want to even out damage.
2. boss just had a frenzy or equivalent mechanic, and you want to smooth out damage.
Basically, lots of physical only, fast hits on you makes shield block better.
In the vast majority of cases spamming shield barrier is more useful imo.
Your other rage spenders are heroic strike (30 rage, single target) or cleave (30 rage, 2 targets). They work exactly the same as they did in cata.
In a raid, you will almost never want to use heroic strike/cleave, as you will need to spam your barrier to help even out damage and help your healers out (it is very easy to pull 10-20k hps with barrier alone, which is about equal to half a healer).
Spamming cleave/heroic strike will at most increase your dps by 5-10%, so its really not worth it.
In heroic dungeons, you might wanna use it to get some extra dps and threat on stuff.
Thats about it really for tanking. You have the same cd's as before (shield wall, last stand, rallying cry), and you gained demoralizing as a small but low cd damage reduct cd, and demoralizing flag (sorry i forgot the real name, the #2 flag) as another damage reduct cd.
If you use avatar as your tier 90 talent, macro it with recklessness and skull banner for higher raid and your dps. You may also want to shattering throw at this point.
Challenging shout has been replaced by a placeable aoe known as mocking banner, which ticks every couple seconds and taunts everything in range. Very very useful for lots of spaawning adds that are very spread out and/or your clap is on cd.
Would have to disagree here, from personal experience and a few different blogs I've read recently, keeping Shield Block up, and using Barrier when between with excess rage will give you the most smoothing of damage.
Yes you will end up absorbing more damage, and taking less damage overall, but your damage could be spikey and if you get unlucky you can go down pretty hard and pretty quickly. Keeping Shield Block up as much as possible will do the best to smooth your incoming damage. IMO.
Psh, get to 90 and you can talk, CASUAL! :P
Hurry i need a link to put into the gear guide for warriors and i dont want to link to a bad guide!!
And someone with over 10k posts is hardly casual.
Did Lowmaine/other tank forum star ever write a quality guide? I've seen the EJ guide and one that was buried in the Warrior forums. Are those sufficent? It seemed like the one in the forums was decent, but people were still critiquing it.