Similarly, Fear Ward is a long CD (3min - same as the priest one) and is very niche, might be good in a future fight where fears occur a lot.
Might be good for Sha of Fear. since it seems like there's gonna be fears on that fight ;p
Life Tap is actively bad, why would I give up 100k+ health for 30 Rage - the goal of a tank is almost always the opposite of this and it is a very bad conversion rate.
Feint is also abysmal, only 10% damage reduction - I don't think there will ever be a situation where this is worth using (Frenzied Regen will always be a better use of Rage.
Yeah, I have no idea why they thought Bear-tanking druids would like Life-tap >Take out 15% of your life to get some rage.
and Feint is so underwhelming that you may as well not take it.
Lightning shield I agree could use some reworking, but as it is, It isn't too bad.
and yeah, Bone Shield is a must, it's also awesome.
Now on the flip side of things, for Feral > I love the cooldowns available,
Awesome. > Priest Dispersion, 90% Damage reduction is beastly. Paladin, Divine Shield has saved me more times than I care to count. Shaman wolves, and hunter play dead are very nice additions to the arsenal. Warrior CD is alright, 20% reduced armor makes it an ok cooldown with pvp applications to it. Can't forget Lock and Rogue ability,
Functioning > Clash from monks is pretty nice, but outside of that there's definitely better things to go for. Frost Nova from mages is... questioning.
Why > Deathcoil, why?