10/28/2012 08:00 AMI think that's what baffles people when GC says that mages would 'never evocate' if they did change the talent. Going along with statements like '7 pyros in a shatter' and 'A three second cool down on pyroblast won't effect PVE' make people think they're completely out of touch with the class.
Posted by Mumrit
I think it's funnier how he randomly decided this without a SINGLE DAY of testing. I guess the public TEST realm is no longer used for TESTING.
I assume you mean make it an 80% reduction (reducing it to 20%)? I dunno. The other solution seems simpler and cleaner.
*Coughs* Yes, I did mean that. Remember that part I said how my brain likes to be stupid?
Simple logic would say that Rune is limited to a tiny circle while Invocation can be performed anywhere in the room. RoP is simply a bad idea that looks good on paper. If it were auto cast under the mage, say after standing still for 1 second and disappear when you moved, then it would have a chance.
If it was like Sniper Training, I would consider using it tbh.
We agree. The whole point of the new talent trees, a ritual that GC is addicted to and no one else has ever applauded as a necessity, was to remove the cookie cuter Mage specs. Well, it failed on it's face every time he tried it. The choice was never a choice. So they make each fight so different and the talents so intentionally limiting that we have to change. Irony here is that we switch from one cookie cutter spec to another cookie cutter spec. Fail.
Agreed. Invocation simply wins, plain and simple. Feng would be the only exception where IW might actually win over it.
PewPew! Man, you don't mean this! More evo is not the answer - come back to the light!
The proposed idea from blizz is a knee jerk solution at best. It is the wrong solution and we all know it. It needs to be tossed before it becomes live and they walk away feeling satisfied that they took care of the problem. A bad design when tweeked is still a bad design. It will cause its own problems and we will be patched to death. Remember ignite munching?
Oh don't get me wrong, they need to do away with this entire tier and give us a fun spell like Priests/Paladins, but if they at least kept the current PTR change and dropped Regen for Fire/Frost by 80%, it actually would be a buff due to mechanics. You could use Mana Gem to boost you every 2m and you could evocate early WHENEVER YOU WANTED to get your mana back to 100%. It simply allows you to clip the duration without a penalty (lost duration) because it also increases your mana back. While my proposed suggestion there isn't great, it would be a huge QoL booster than live while still keeping evocation at roughly the same/more level; you just wouldn't have to channel for the full duration anymore, without the "ticking" garbage.
I really think they should leave everything as is for the current, and start working on a complete overhaul for all 3.
Dont bandaid us this entire expansion. The talents may be balanced, but no mage wants them, and they are clunky to use. They dont fit the mage playstyle at all imo.
While I agree with that, if they don't fix us by 5.1, then I'm out. After Cataclysm being a complete failure in terms of raid content AND forcing Mages into being Arcane for 99% of Pre-DS and 1 fight on DS, I refuse to continue being this gimped class that's forced to play a boring/bad/clunky playstyle, and I'm willing to bet others are feeling the same way.
That's pretty much the nail in the coffin for me. As I posted before, the devs are out of touch with the class and the community entirely, and are posting comments that don't even make any sense.
And there's no excuse for not having time to revamp the talents entirely either.
They conveniently have time to create a whole new "Water Jet" spell for what was a minor Frost qol issue, and a brand new AOE for Warlocks, yet they can't give any serious attention to the talents that Mages have been tortured over since beta?
This is also what I don't get. The fact that they're not willing to try it is what's killing everything for me, but they can invest time in issues that aren't nearly as big of an issue. "Lets ignore the biggest issue mages have, and give Frost an ability that won't change their playstyle, like, at all"