Sure it's nice to have the slight flexibility in buffs but in reality hunters do not bring any buff that another class can't bring. You are over simplifying when you say just bring top dps classes. My argument is that hunters lack of dps (single target & cleave) is so immense that it isn't even remotely feasible to bring them if you are a hardcore guild pushing top rankings .
6/10 of the top 10 guilds in the world have Hunters, so this isn't even close to true. If the game required such stacking for progression like you're implying, for Garalon you'd only bring Rogues, Mages, Warriors. But that isn't required, because nothing in this tier is that close of a fight.
Unless your 10 comp is optimal, Hunters bring a free buff. We run a roster of ~13 and I'm always filling our one missing buff.
11/05/2012 01:25 AMIn my six years of playing this game I have never seen such a huge dps imbalance outside of legendary weapons. The worst part is it seems unfixable given hunters are the worst scaling and the buff needed to bring them up to par is unrealistic. Seems hopeless with rerolls inevitable.
Posted by Arusi
We're probably on average of 10%-20% behind the classes on the top. The discrepancy between DPS classes has been similar in the past, it just hasn't been with our class.
There are ~8 Hunters in the top 10 guilds in the world (some 25's have more than one). Midwinter is world 11th and they have two. It's more than possible to be progression and have Hunters in your raid, so you have no argument there. If you want to be at the top of every fight, roll a Mage.