Farewell WoW, MoP = RIP

90 Gnome Warrior
13000
11/11/2012 07:41 PMPosted by Joynal
And this was exactly the opposite of Blizzard's intent when they added the dailies and rep grind to MoP.


No it isn't. In fact, one of the 'tips' on the loading screen states, "Take all things in moderation INCLUDING World of Warcraft!".

The daily/rep grind exists to help those who choose to stay out of regular raids and do dailies instead meet the increased ilvl requirement of Dread Approach LFR.

What we're seeing with all this 'Required Daily Angst' are people who are merely upset that they have to put in a reasonably significant time investment to overgear MSV in order to feel competitive when this clearly isn't the case at all.
26 Draenei Shaman
130


It requires an ilvl of 470 to get into the dread approach LFR. You don't NEED valor gear.

If you want to be participating in it right now, yes you do.

Run the math.

Unless you have a normal mode raid group and are getting 489 drops from MSV or 496 from HoF, you'll need to have 9 476 items equipped as long as all of the rest of your gear is 463.

Now with LFR only out for one month, how many players do you think have had the RNG to get that many 476 items?


My hunter has been 90 about 3 weeks. No Valor gear, a few pieces from LFR, the rest is heroic. She can get into the dread approach.

But as I stated above, so what if you can't go -right now- it's a game and games can take time. The point is, people complain they don't have options, but they do. They don't have to do dailies, they can do heroics and the first set of lfr. If that's still not good enough, well, I don't know what to say.
People wanted options to progress without normal raids and they got it. People wanted more options to gear up, and they got it. Yet they still aren't satisfied? What do you want them to do, hand you the gear as soon as you hit 90?
It's -supposed- to be a bit of work and a bit of luck.
85 Troll Warrior
9400
11/11/2012 04:06 PMPosted by Monk
And its not like I havent given it time, I leveled nine classes to 90,


I'm sorry to hear you go, especially since you've been with us for 8 years; however, I think part of why you are quitting could be that you got 9 toons to level 90.

I'm a casual player (read: very little time to play), so I am just about to get my first 90. What has kept me from hitting 90 sooner is the anxiety I have over the thought of having to grind so many dailies on him and my alts due to professional mats and mounts.

It's stressing me out.

I do hope that you return, though.
90 Draenei Death Knight
0
Finally ready to call it quits, realized today after almost 8 years of playing that I just didn't enjoy the game anymore.

MoP ruined this game for people like me, I have a family, and I cannot and WILL not be forced into doing dailies across all my toons or hell even ONE toon in order to progressively gear my characters.

The new loot system for LFR, Sha, etc is completely unbearable, constantly seeing 28g pop up across all my toons gives me ZERO incentive to continue grinding out the casual content I am used to.

And its not like I havent given it time, I leveled nine classes to 90, and going through the same content over and over wasn't so bad, its the point where you get to 90 and you are pigeon holed into grinding dailies over and over or PVP'ing (which I do NOT enjoy). So I canceled today, which is saying alot because I play alot and used to enjoy this game massively.

Some will flame me, blizz will probably close the post, but truth be told, if they don't address these things soon there will be many following suit.


It doesn't take THAT long!!
18 Gnome Warlock
8265
11/11/2012 07:49 PMPosted by Zenway
It requires an ilvl of 470 to get into the dread approach LFR. You don't NEED valor gear.


How do you get your ilvl so high without spending a year in mv lfr?


Gear out in Heroics and 1-2 drops from normal MV gets you there. If not then a few drops from LFR or 1 From Sha or Galleon.
90 Gnome Priest
17660
11/11/2012 07:53 PMPosted by Keppet


How do you get your ilvl so high without spending a year in mv lfr?


Heroic gear, and a few items from lfr. It doesn't take that many. So again, you don't NEED valor gear to get in there, perhaps it's only a sense of it because people want to go RIGHT NOW.

So it takes a little bit of time, but you still have choices. You don't have to do dailies to progress.

And who feels like they're progressing when it takes so long to get geared up via LFR that they're pretty much locked out of current content until the next tier is out, despite being told over and over that VP gear is completely optional and won't hold you back from participating in the content of your choice?

No, there is no choice for the majority of players. If they want to be participating in the HoF and TES segments of LFR right now, they MUST get VP gear. There's no other way for them to meet the 470 requirement. There's not enough crafted gear and BoE world drops that are spec appropriate to make up the difference, assuming players even have the gold to afford those things.

Why the f*ck should players who think dailies are hard content but only tunnel vision and stand in crap to wipe LFR groups endlessly be the ones who get access while players who don't like dailies but have some long term experience at raiding and are reliant on LFR to get the opportuity to be able to raid get locked out?

Blizzard screwed the system up and they're already starting to lose subscribers as a result.

Players are complaining about the wipes in The Dread Approach, especially on Garalon, and how hard it is to get other than a 2/6 queue.

It's because the experienced players who could be filling the queues to get groups going and downing bosses can't even queue up for the lack of gear because they aren't rep grinding. There's a proportionally higher number of "fail" players in the queues because they were able to get their gear requirement through the easy mode dailies.

The backbone of LFR - the casual players who don't have a lot of time on their hands but genuinely enjoy raiding and not just the loot grab - have been locked out by the new LFR loot system because the gear simply doesn't drop, or it keeps dropping something the player has won already. There is no catch-up/filler mechanism, which is what VP used to be. Even JP used to give entry level gear to a tier and now it's giving gear well below that level.

There is no catch-up mechanism. This is not a good thing for the game.
11 Orc Hunter
12610
11/11/2012 04:28 PMPosted by Mim
The new loot system for LFR, Sha, etc is completely unbearable, constantly seeing 28g pop up across all my toons gives me ZERO incentive to continue grinding out the casual content I am used to.

Something does seem to be lost by not seeing the gear drop each time. Despite the frustrations that attend losing a roll, the chance at winning seems less abstract somehow when an item is actually revealed for rolling.

I mean, somehow I don't think slot machines would be so popular in Vegas if they were relegated to private, individual-sized rooms. I suspect that the sound and excitement of someone winning are part of the reinforcement that keeps people pulling levers.


I've seen this, too. It almost seems like the new system is a little too efficient.

If people enjoyed slot machines more in private rooms, that's exactly where casinos would put them. They've been refining their craft for decades now; they know what they're doing. Having the game show what items people have won might just "keep people playing," so to speak.
90 Goblin Death Knight
6265
I'm really sorry, but anyone who has leveled nine freaking characters to 90 before the expac has been out for two months yet is NOT a casual player, by any definition of the word "casual". Someone who has done that is at the other end of spectrum. That is some seriously hardcore playing, right there.

If the OP played at such a horrifically breakneck pace during Cata, I can only imagine what his game routine was:

1. Log in to Toon One
2. Throw on rep tabard, sit in Org on his awesome mount, queue for a heroic or two or three or four
3. Run heroic (s)
4. Rinse and repeat with the other eight toons

I guess it was easy then to outfit a whole bunch of characters in purples, but what is wrong with focusing on one or two for the moment and not insisting that everything must be done all at once? Especially if one self-describes as casual? I am casual. I'm sitting around twiddling my thumbs waiting for the rest of my guild to get ready to raid. I'm geared decently enough for MSV, so while I'm continuing to do a few dailies every day, I'm not breaking my neck because I do not want to burn out.

IOW, what the hell is wrong with some of you people? Slow down.
90 Gnome Priest
17660
11/11/2012 07:56 PMPosted by Huggywuggles
And this was exactly the opposite of Blizzard's intent when they added the dailies and rep grind to MoP.


No it isn't. In fact, one of the 'tips' on the loading screen states, "Take all things in moderation INCLUDING World of Warcraft!".

The daily/rep grind exists to help those who choose to stay out of regular raids and do dailies instead meet the increased ilvl requirement of Dread Approach LFR.

What we're seeing with all this 'Required Daily Angst' are people who are merely upset that they have to put in a reasonably significant time investment to overgear MSV in order to feel competitive when this clearly isn't the case at all.

Except they changed that philosophy if you've paid attention to GC's tweets. They've decided players were looking for work so they'll log in every day. That's what they provided.

It's no longer take World of Warcraft in moderation. It's log in every day so you can progress. If you don't log in every day, the rate that you fall behind multiples.

Players who end up too far behind get frustrated and quit.

What should be a "reasonably significant time investment" for something that's just a game?
10 hours a week? 15 hours?

Well someone can log in 2 hours a day, 7 days a week for a total of 14 hours. They can get rep from doing approxmately 30 dailies or 210 for the week. If they do 3 heroic randoms a day or 21 total, they cap their VP for the week after 19 randoms.

Someone else can log in 4 hours a day, 4 days a week for a total of 16 hours. They've made the greater time investment, correct? Their reward should be greater, correct? They can get rep from doing approximately 120 dailies for the week, just barely over half what the everyday player gets. If they did the same 3 random dungeons each day they log in for 12 randoms done they'd only have 480 VP, less than half the cap. Stretching it to 6 randoms each day would get them to cap with only a few more dungeons they have to run but they're behind on rep. They don't have the same options to spend their VP that the other players do. Maybe they don't need the ring from Golden Lotus - what if they need the helm from Shado-Pan? It's going to take them twice as many weeks to unlock the helm as the person who plays daily, even though they actually play more hours a week.

Where is the logic in placing the player who invests more time in the game twice as far behind just because they don't chose to play a GAME daily? That's more like the logic you use for a job where you need your staff to show up to run the business.

If they honestly want to encourage player to take World of Warcraft in moderation, they shouldn't be rewarding the players who aren't being moderate over those who are.
90 Night Elf Druid
10805
11/11/2012 07:08 PMPosted by Eliesa
His family was far more understanding when he ran instances all day instead.
90 Goblin Death Knight
7985
Finally ready to call it quits, realized today after almost 8 years of playing that I just didn't enjoy the game anymore.

MoP ruined this game for people like me, I have a family, and I cannot and WILL not be forced into doing dailies across all my toons or hell even ONE toon in order to progressively gear my characters.

The new loot system for LFR, Sha, etc is completely unbearable, constantly seeing 28g pop up across all my toons gives me ZERO incentive to continue grinding out the casual content I am used to.

And its not like I havent given it time, I leveled nine classes to 90, and going through the same content over and over wasn't so bad, its the point where you get to 90 and you are pigeon holed into grinding dailies over and over or PVP'ing (which I do NOT enjoy). So I canceled today, which is saying alot because I play alot and used to enjoy this game massively.

Some will flame me, blizz will probably close the post, but truth be told, if they don't address these things soon there will be many following suit.


LOL - you levelled 9 classes to 90? And your complaining you don't have time to do dailies?

I call troll. Or like something similar. WOW. I have a family, I barely could level this guy to 90! But I manage to do my dailies at my own pace! I don't mind doing them because guess what - THERE IS A REWARD at the end, if not gear - the mounts man, THE MOUNTS!
26 Draenei Shaman
130

And who feels like they're progressing when it takes so long to get geared up via LFR that they're pretty much locked out of current content until the next tier is out, despite being told over and over that VP gear is completely optional and won't hold you back from participating in the content of your choice?

Players are complaining about the wipes in The Dread Approach, especially on Garalon, and how hard it is to get other than a 2/6 queue.



And how long as the expansion been out? Awfully early to say anyone is behind. Have a little patience.
Edited by Keppet on 11/11/2012 9:11 PM PST
11 Undead Warlock
30
You leveled 9 classes to 90?

I can't even do three...

9...
90 Undead Warlock
9255
Just read through the latest string of posts between irate players and the Blues regarding Dailies.

lol yeah, no changes are coming.

Which pleases me greatly.
90 Pandaren Monk
3755
Can I have your stuff?
90 Human Death Knight
10680
11/11/2012 04:28 PMPosted by Mim
The new loot system for LFR, Sha, etc is completely unbearable, constantly seeing 28g pop up across all my toons gives me ZERO incentive to continue grinding out the casual content I am used to.

Something does seem to be lost by not seeing the gear drop each time. Despite the frustrations that attend losing a roll, the chance at winning seems less abstract somehow when an item is actually revealed for rolling.

I mean, somehow I don't think slot machines would be so popular in Vegas if they were relegated to private, individual-sized rooms. I suspect that the sound and excitement of someone winning are part of the reinforcement that keeps people pulling levers.


Oh em gee! I laughed so hard at this trying to imagine a scenario like this in my head.... then it came clear.

Sitting at a slot machine, insert money, pull handle, machine displays "LOSE". Insert money, pull handle, machine displays "LOSE". Insert money, pull handle, machine displays "LOSE"....

Doesn't seem all that exciting :-/ sadly kind of sums it up in a net shell.
90 Goblin Death Knight
0
It's pretty humorous when people list there reasons for quitting, and none of those reasons are really all that valid. I mean the person might think they are, but if you read what they say you can see none of it is really real.

1. You do not have to do dailies to progressively gear your character. You can do that via Heroics, LFR, and regular raids.

2. In the old system if you lost the roll you didn't even get gold.

You didn't like what you saw, but you leveled all those characters?


And who are you to say x is valid, but y is not? What, is your credit card or game time card guilded in gold? Are you slurping down Bobby's baby batter by the gallons?

It's pretty humorous when someone automatically deems one persons reasons for quitting as being invalid.

I'm having all sorts of technical issues with this game - especially it's propensity to throw up a black screen, go to the desktop, and have Windows throw out an error indicating the graphics driver stopped & was restarted.

In fact, there's a sticky on it, and Blizz is "looking into it". How many months of beta, and they couldn't even resolve this issue. They're too busy !@#$ing each other with the nerf bats & giving each other buff jobs. Nothing like priorities, right?

Why is a piece of software trying to run itself in a mode that isn't compatible. Most smart programmers have some type of auto-detect function, that.. you guessed it, auto detects something and then selects it. So why, is the game trying to run in DX11, when not ALL cards are DX11 capable/compatible?

But hey, let's buff this class, but introduce a buggy zoning system, that's so %^-*ed up, we have to cancel a long running tradition (the fishing derby) while we scratch our heads and ask "whiskey tango foxtrot".

Or how about the current lag fest that's this game? (Check the tech support forum)
How about the server crashes when Galleon spawns?
How about the mob tapping issue?
This topic has reached its post limit. You may no longer post or reply to posts for this topic.

Please report any Code of Conduct violations, including:

Threats of violence. We take these seriously and will alert the proper authorities.

Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.

Harassing or discriminatory language. This will not be tolerated.

Forums Code of Conduct

Report Post # written by

Reason
Explain (256 characters max)
Submit Cancel

Reported!

[Close]