Topic
Suggestion - Scenario to test UI bar changes
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Edited by Anafielle on 11/5/12 3:30 PM (PST)
I have a suggestion for a new scenario based on Heart of Fear's Unsok in particular.
Unsok is a great fight (imo). The player base tends to !@#$% and moan about vehicle fights, but in this case I think this one worked and the fight as a whole was very interesting. However. A nonzero amount of progression there consisted of "let's make sure 25 people have a possession UI that works." Encounters are increasingly being built with with complex UI alterations. I know Blizzard's stance is "our UI works; if yours doesn't, blame your addons" ... but you have to admit that raiders use extensively modified UIs! There really has to be something between "Use the blizz ui" or no help. Suggestion: I would LOVE to see a new scenario with these UI mods: 1) Vehicle 2) Possession 3) Extra action button 4) Special power bar 5) Alternate power bar A scenario strikes me as the perfect place for this.You could queue up, go in, and see how your UI responds to different alterations without wiping a whole raid. Scenarios are intended to be easy, stress-free group encounters and so it works a lot better as a scenario than a dungeon. Just a suggestion :) You don't have to support our UIs, but giving us a "test mode" would be really appreciated. edit: I wasn't sure whether to put this in Raid & Dungeon & Scenario, or UI. Since I'm suggesting a new Scenario and since this is 100% with reference to raids (and hof's unsok), I stuck it here. Feel free to move it if you feel I've located it in the wrong place. |
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Yes.
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Please.
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Totally agree - it's really frustrating to wipe on progression content simply because people's UIs weren't working correctly.
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Edited by Anafielle on 11/5/12 8:22 AM (PST)
edit 2: I just had a twitter disagreement with someone about this. Since he didn't take it to the thread, I will summarize here.
Yes. Vehicle and Possession are not the same, and affect your UI in 2 very different ways. We had several raid members who tested their UI on Malygos (vehicle) and it worked, and then Blood Queen (possession) and it didn't- only Blood Queen was useful to troubleshoot and locate what the problem was. Assuming they are the same proves my point :) I think if Blizz intends to build encounters with ui modifications like this, they really should give us an out-of-raid location where all these changes exist so we can see how all of these things work in a nonstressful manner. This would be beneficial to the whole community. Not just raiders- I imagine LFR will be full of people who get Reshape Life'd on Unsok and have broken UIs as a result. Wouldn't it be better if the whole community, from the casual to the hardcore, had more familiarity with these interesting UI modifications? Then we would all be more well equipped to expect how our interface looks when we reach an encounter like Unsok (which I am sure will not be the last vehicle-type encounter)--we will all be more prepared and know where to look, whether it is LFR mode or normal or heroic. |
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TL;DR: The onus should be on the raider to ensure that any addons they are using won't cause any issues with an encounter.
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Edited by Xiic on 11/5/12 10:42 AM (PST)
Go pull flame leviathan. Most "raiders" understand the need to have a vehicle ui set up, especially when we knew there would be a vehicle fight months ago. Just because you cant open up bartender and turn on "use blizz vehicle ui" or go pull flame levi to set up your ui does not mean the rest of us are so obtuse and incapable. Essentially what you guys are asking is for blizzard to solve a problem for you that you yourself can solve with an hour or so of your time or a few minutes spent thinking about something other than pretty transmog. I'd rather blizz spend that time fixing bugs and designing awesome new content personally. |
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Most "raiders" are actually terrible at this game (hell, I don't even consider myself that good, but I'm clearing heroic content more than you are). Don't you ever take a moment to imagine the masses when they actually reach this boss?
I'd be willing to bet Blizzard hates this problem that is created by using vehicle bosses but hasn't had a good way around it. Hell, they even said they don't like how the reputation increases were working on the PTR and instead of putting 1+1 together and automatically getting the buff they have you buy an item to get the increases. That alone shows you the common denominator they are considering. And to tell these same people you have to go to a previous tier to make sure the UI works for current content on a normal mode boss? lol |
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Idiotic personal jabs beget idiotic personal jabs. And to say my panties are in a bunch is being completely ignorant of your own response. |
Oh sorry, did you think my comment about raiders somehow insinuated that you are not one? Don't be so defensive. And all I'm doing is providing solutions that do not require blizzard manpower. But I guess if you want to cry and scream for some useless addition to the game that will do nothing to better the overall populace or even solve the problem for anyone with a brain, go for it. |
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99.9999% of what is added to this game does not address anything that improves the player base. Not sure what your point is unless you want to complain about most of the game. |
As the original poster already said... there's a difference between a vehicle bar and a possess bar. Flame Leviathan is only a vehicle fight. |
Mine shows up as a vehicle ui. |
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First: Objectively wrong. FL is a vehicle. Unsok is a possession.
We had a raider with a broken UI mod (with precisely the same Bartender settings as me, whose worked) who tested his UI on two different encounters, Malygos and BQ. Maly is a vehicle UI, and worked. BQ is a possession bar, and it did not. He eventually located another, totally not-bar-related conflicting addon that was causing the problem. My point:
Blizzard is increasingly putting more and more of these UI mods into the game. I'm asking for a non-stress manner with which they can be introduced to the player base. Do you want to be that pug hitting Shado Pan Monastery who doesn't realize what your rage bar is, or where it is, or where the extra action button went? How about in LFR next week, as half the idiots we queue with who are using a modified UI, get Reshape Life'd.... and their bars all disappear and they have no idea WTF? Wouldn't it be better for everyone as a whole if there was a scenario or quest that introduced UI modifications like this in a low-stress setting and got people, like more casual players, used to seeing them? I mean, "L2P BADDIE" is a solution but I feel like WOW would benefit both casual and hardcore players by introducing these mechanics to us in multiple environments instead of JUST in raid or at the end of a dungeon. |
