PVE- As one of three (ret, shadow) classes that have no alternative dps spec, it is imperative that we are more well balanced and versatile than the other classes in the game. There is no resepeccing for us on certain fights to improve our damage, aoe, utility, etc.
As it stands our dps is near the bottom of all specs on many logging websites. http://raidbots.com/dpsbot/Overall_DPS/10H/100/14/30/avg/#7vvvv for instance, shows a realistic example of how classes are fairing in raids thus far. It isn't a problem to be low on dps (someone has to be) if you bring other things to the table. We don't. We have no bloodlust, no stormlash totem, no tranquility, no off tank ability, etc. On top of that we are nearly GCD locked already, and the expansion has only been out for a month. There is simply no true advantage to having a WW monk in your raid compared to other classes. We bring 0 cleave to multi target fights, and below average single target dps. This needs to be adressed immediately.
A simple fix to cleave would be to make fists of fury do full damage to 3 or less targets. It is already insanely hard to use, why not make it rewarding. While you're at is fix the haste bug that removes a tick, and make a glyph that removes the stun and allows movement.
PVP- Absolutely any experienced player can attest that WW monks are in a bad place in PVP. Again we bring nothing to the table that other classes dont do better. Our burst is non existant, our mobility against intelligent ranged is horrifying, and our utility is incredibly hard to use and results in small benefits. Fists of fury and leg sweep are prone to lag misses, our ranged root costs chi to use (if I'm not hitting you I have to chi to catch you), our biggest defensive cd, touch of karma, can be negated with bubbles and such and is melee range and costs chi. None of our defensives can be used while cc'd. I could go on, but I want to limit the QQ and just get feedback. I never make these kind of posts, but this class just needs help immediately.