Sick of Blizz Lies about hearing feedback
Meanwhile blizz says they are taking in feeback, appreciate it, but in reality, you don't see evidence of this.
They do take feedback. What you're doing with your argument is equating "taking feedback" to "doing what we want." They take it, assess it, and make appropraite changes where they feel it will work. We have no CLUE to how things are run or programmed, so while we may THINK it's a good fix, it may be nothing of the sort.
Zarhym has stated very recently that they do look at the forums and they do read feedback. They have weekly interaction with the devs about it. They listen, they just don't always agree.
Yeah, and what about all the thread on what CAN NOT be transmogged???
Or the fact that certain classes have more transmog options?
Luckily, I hear blizz is looking into making changes . . . . which brings me back to my original point! Blizz likes to give with one hand, and take with another. Give you a toy you love to use, but make the CD extremely long.
Love is give and take. You cannot expect to always be given things. You might like to be OP but Blizzard knows better and prevents that.
11/13/2012 09:37 AMPosted by LibrilyI have one question: Where's the proof?
11/13/2012 09:44 AMPosted by MaladominiThe OP has a point.. They did specifically say that they felt it was too much for players to feel that they had to grind reputations for head and shoulder enchants and then they turn around and put the enchants for other slots behind reputations.
Not really. They're different things. The enchantments were absolutely, without-question mandatory, because there was no other way to obtain those particular power increases no matter what else you did in the game.
The current dailies might feel that mandatory to some particularly progression focused players, but it is entirely possible to skip them, and the gear they provide, pretty much entirely and still arrive at the same level of character potency.
No doubt someone will mention profession recipes. Profession recipes have virtually always required some hoop jumping - ranging from RNG raid drops to rep grinds; the best recipes have always required a little something extra.
I have one question: Where's the proof?
I'm not interested in citing the entire massive list directly, but World of Warcraft has a long history of adjustments in response to player feedback. A couple simple recent examples would be raising the Arena and Rated Battleground base point caps or the upcoming changes to the way that Pandaria faction reputation is gained by alternate characters on an account.
When something you feel strongly about hasn't been changed, that doesn't mean that we've dismissed feedback. In fact, sometimes we really like a suggestion, but implementing it doesn't quite fit into the schedule yet, or there are technical or design reasons why it doesn't fit into the game yet. Sometimes, we want to wait til we can implement a more elegant solution. And, of course, sometimes we simply disagree that a particular change is the right course for the game. Nonetheless, in none of these cases is feedback dismissed - it was still taken into account during the decision making process.
11/13/2012 09:40 AMPosted by NyblingJust because they don't make the changes you want doesn't mean they don't listen, or that they're lying.
Pretty much this. Being told 'no' doesn't mean you didn't get heard. Not all stakeholders in a decision can be made happy.
I guess I'll repeat it.
My issue isn't with dailies, my issue is with Blizz's PR surrounding dailies.
So your complaint is that they didn't bend over fast enough and far enough to accommodate you?
Sounds like you have more than one problem.
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