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What makes it kinda funny though is when you have CMs popping in and and trying to make it sound like they're being polite when they're basically just called people idiots for thinking of dailies as an annoyance.
Saying you "agree to disagree", essentially is saying that you don't care about the other person's opinion enough to talk about it. I mean if developer or CM just felt like there was no point arguing, they could just not say a word, and it would be actually be more polite to have done that.
It was a tongue in cheek post, though I've re-read it and I still don't find it particularly offensive. Agree to disagree?
Apparently Blizz does not teach its employee's that this is a service based platform so even if you do not like what people say or how they need to be dealt with they are to control them self.
Some of the changes they make are flat out full retard.
Things like PvP balancing and commenting on that (like burst across the board is fine; that comment made my head hurt with the sheer stupidity it presented).
Things like CRZ with blatant disregard for what it would mean to low pop servers.
Like removing CHOICE (something that is central to RPG's) under the pretense of "it didn't make sense" (removal of dungeon rep grinding especially when it DOES make sense).
Like flat out lying in older blue posts about what their aims for pvp were (CC arms race GC blog pre-Cataclysm).
I can go on forever. But at the end of the day I think they DO listen to a lot of feedback and some of it makes it through; I just don't know if it's the RIGHT feedback that they listen to.
Honestly though, I'm more than willing to put up with all of the above if they never sacrifice fun (which they seem to be doing lately).
Gone seem to be the days when Blizzard made the game THEY would enjoy. Here are the days where they go head over heel to maintain an enormous playerbase.
Edited by Flaks on 11/13/2012 10:28 PM PST
That's fairly rude and unbecoming of someone who is in the position you are in, Dax.
Dax, I completely understand how you feel here. I work at Walmart as a cashier and customers expect a lot from us. Sometimes it can be hard to judge as what is suppose to be friendly play that turns out to be offensive to them. Kinda like a teeter totter, it can go either way.
With a new policy that just came out for the store I work at, we have to card everyone on pretty much everything, ranging from Mature rated games to Alcohol and I absolutely hate asking someone who is 75 years old for their ID because they're buying a case of beer. Someone actually told me it was offensive to ask for their ID. Others stormed out. I feel completely bad about it, but there's nothing I can do.
I also worked at Best Buy for a short while. Had a ripped one dollar bill that literally looked like someone took a bite out of it, I tried to humor the customer about it and they took it the wrong way. Ended up having to call my manager over so they could get a new one dollar bill.
Im sorry but i had to chime in, i have to give credit where its due.
First, to the OP
This is the dumbest thread ive come across in a LONG time. Sure the cross realm zones is kinda a pain, but not see the upside to it? are you on drugs? Try forming a sha grp at 5am on a low pop server, and youll be glad CRZ exist. Also, when your a lowbie, leveling, its kinda nice to have some people in desolace (or any random, remote region) to help you finish up that quest, kill the elite, or atleast to make /1 a little interesting.
Lets complain more before its even out. Im sure the game on the PTR = the game on the LIVE realms, becuase no changes were made, ever, from one to the other.
Yea. Dailies suck. Bad. But 5.1 brings the boost of rep to alts. I wish they had added in a BOA tabard, purchasable at exalted, to speed up rep on alts, or provide rep in dungeons on alts, but hey, whatever.
And the big difference between the enchants, Sure, the enchanters need to go farm the reps, Not every toon! which is great if you have lots of high level toons. My enchanter farmed the reps, all my toons get the enchant. Seems pretty awesome to me.
We havent even scratched at the surface of this expansion, the entire wow population is barely into challenge modes, and how many people do you see walking around with all the reps at exalted, geared, with all the cool rare items they added in... and combat pets at lev 25? not one, ever? yea ok
And second piece of credit to where its due, Blizz.
This expansion has its bugs, and its problems, sure, but it is STRIDES above the previous expansion. You cant go more then 10 yards in pandaria, without coming across a rare mob, a quest, a rare item like a mining pick or whatever, or a critter to combat with. Not just the fact theres loads of more stuff to do in the same-ish amount of space, but how many times have the realms crashed since MOP was released? Maybe once or twice? Seriously, do you remember ulduar? where all of northrend would crash every time you zoned in? Sure the maintenance can be hefty, but atleast its just tuesdays. i have yet to be in a raid and have the realms crash. Remember cata? a large portions of players would DC in org! latency and DC issues were rampant, blizz fought with AT&T and other companies, and the issues were endless. This is the best and smoothest patch by blizz so far, and they deserve an thumbs up for really taking it to another level. I remember the first couple of days after the patch, there was SOOOOO much to do, stuff to farm, and so on.... and its still full of stuff to keep you out of the forums, and in the game. (thanks for that, btw).
OP: What reality do you live in? /tin foil hat saves lives.
Blues: /thumbs up. next time, add tin foil to packaging plz.
Edited by Thirdhorn on 11/13/2012 10:34 PM PST
Blizzard often implements things they put on their PTR. It's why they have a PTR, it's to test the things they're thinking of putting in the live game. If no one ever complained about things there then they could end up with more things coming into Live that would annoy people.
Here is an economics lesson, all:
1) Blizzard is in business to make money.
2) When they see that their changes decrease their subscribers, they alter those changes!
Your words mean nothing. Blizzard isn't monitoring the opinions of forum-goers; why would they adjust their policies on subscribers that are still playing? It's based on the declination/inclination of subscriptions, as well as the feedback given at the time of cancellation. (We have all done those surveys).
In order to continue to make money, they base their decisions on a lot more than a handful of angry subscribers. They have research analysts and staticians for this.
But, by all means, keep posting! It will make a difference! *Rolls eyes*
The current dailies might feel that mandatory to some particularly progression focused players, but it is entirely possible to skip them, and the gear they provide, pretty much entirely and still arrive at the same level of character potency.
Yeah, sorry, when a blue says something like this, for a player like me who does not have a raiding guild, can't get into a raiding guild, and used to be able to gear up from heroics and them VP gear... Sorry when I see you saying that, all I hear is my internal bull#%$ alarm going off.
VP gear being locked behind faction rep is THE ENTIRE PROBLEM! I can't belive I am going to say this, but the Cata method of having one vendor for JP and VP gear and the faction quartermasters having their own gear was INFINITELY preferable to what you have done this time.
I do like the fact that we get faction rep from doing things FOR said faction instead of just via a tabard, but puting ALL of the JP and VP gear behind faction rep locks, some of which take weeks to do, was just poor design.
Please take another look at this system and the anger it has produced, and learn from your mistakes.
"The right feedback" is incredibly subjective. In the end, it's Blizzard deciding if it's right or good for the game. It is their baby after all.
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