Finally, some food for thought. Some changes that are pretty much universally embraced now were highly contentious in their time. For example, one of the largest debates World of Warcraft has ever seen revolved around something as essential and commonplace today as offering non-raiders access to epic items. Some of you will recall that this was an extremely active debate, and opinions were harshly divided (and harshly expressed) on the subject. We'll continue to listen to player feedback as we design into the future - but we also know that we can't please all the people all the time. If nothing else, history has absolutely taught us that.
Of course, we're still going to try.
I remember those days.
Oh, the wailing. The gnashing of teeth. And then I remember....
People whined about Original ZG and AG20 giving epics and being source of must-have skillbooks and enchants, saying it would ruin "actual" raiding.
People whined about Alliance getting Shamans/Horde getting Paladins.
People whined about Badges of Justice, saying that it would remove the point of raiding.
People whined about the introduction of PvP gear, saying that no one would want to raid for gear anymore.
People whined about raids going from 40 to 25 man, "What are the 15 deadweight players supposed to do?!"
Is it odd that the biggest whining I've seen over the years came from 40/25-man 'hardcore' raiders? You'd think they feel like their toes get stomped on the moment Blizzard ever dares take consideration for people who aren't them yet take up the larger bulk of the player population.