upcoming changes to the way that Pandaria faction reputation is gained by alternate characters on an account.
That's a bad example to be citing. The complaint was "we don't like mandatory grinding for rep, and especially don't like the idea of grinding for rep on alts." Instead of fixing the problem (the grind), you just made it a marginally faster grind for alts.
But, let's go down that list, shall we.
Over widespread community disagreement, you removed Have Group; Will Travel. While you never gave an official explanation, the best I can gather from the green-posting wolves in sheep's clothing is "something something world pvp, something something get people into the world" and the ever popular "OMG just get a Warlock." Despite people pointing out how harmful that choice has been to pve servers and raiding, it remains in place.
You nerfed our ghost movement speed perk for no apparent reason, and when people objected responded with a lukewarm "it was hotfixed on such and such a date."
Despite repeated explanations that while dailies are not forced on us, anyone who is at all interested in raiding feels compelled to do them. The only people defending you on this are the high-level raiders whose position is less "no one has to do them" and more "if you don't want to do it, you suck, noobs."
Despite repeated explanations that CRZ causes more harm to levelling and exploration than it solves, you have done literally nothing to change it. I don't even try for things like the TMPD, but it is annoying (especially doing old content).
So, if you'd like to go point by point, that's fine, but you're not being entirely fair if you really believe this is just a matter of "we listen, but don't always agree."
Hell, I'll ask for just one: give me a single good reason why you got rid of HG; WT.