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Our guild is requiring LFR, because despite having some heroic modes down and even with coins, some of us are still sporting blue's.
Why would you cap valor to get ready for 5.1. Valor is always reset and converted to justice with a new patch
I don't know if this will happen this patch as there is not a new raid tier being released. I don't believe that Valor was reset in 4.1. (no new raids, just the troll heroics).Our guild is requiring LFR, because despite having some heroic modes down and even with coins, some of us are still sporting blue's.
OP, people like you need to work on distinguishing "can" and "have to". Just because you CAN run LFR in addition to normal/heroic. doesn't mean you HAVE TO. If you can't stand up to your guild, that is more of a personal problem.
I don't understand how it is a monstrosity. It has the same bosses as normal/heroic, just easier to account for the fact that you are grouped up with random people. If you are talking about the overall quality/attitude of players in LFR being a monstrosity, you don't HAVE TO (remember this?) run it.
Also, the fact that you are hiding behind an alt tells us that your main isn't so great anyway. Stop acting like LFR is so far beneath you.
Here we are in patch 5.2. Heroic raiders may not run LFR if they are fortunate enough to have all toons in their raid geared as possible by the time each releases respectively. As much as some would argue the word "playstyle choice" you could also argue that ONLY running LFR's is also such a choice. There is little merit in a system designed to run the content twice if it doesn't include a viable means within guilds to assist other raid groups of the other size anymore. The only reason I see this has continued is because Blizzard likes PVE players to do a little extra carrying so the exclusive LFR players get their chances at gear. On average, these are not the sort of players that have the time or patience to fail at something and have to try again, whereas even an heroic raider who is willing to pug 500+ attempts on a challenging encounter will be even less patient with these matters.
A. If LFR has such a healthy pool of players, I would like to know why we still have hour long queues
B. T15 LFR may not have higher ilvl than T14 Heroic, but unless you are in full BIS gear, there are likely still upgrades for you, if not the frustration of trying to keep 2pc Heroic T14 for the time being, you have 1 T15 normal piece from the initial clear, and now you need to replace a 496 T14 piece with an LFR piece for a 2 set bonus. In heroic raiding there is simply no way around that, other than to run LFR. Even the heroic version of that 496 piece although an upgrade is still not going to be worth it compared to 2 set T15 for most classes.
C. Organized normal guilds, I can't speak entirely on their behalf, but I can observe. You should check out server progress on servers like mine where we are lucky if there are 2 or 3 guilds even doing heroics. After downing heroic Elegon for example, I checked server progress only to find that there were 15! guilds stuck on the normal version of that encounter. After the hotfix, they hit the same artificial wall on Garalon. I don't see an issue with this personally, but to a normal mode guild that might only raid 2 days a week on the weekend, LFR makes a HUGE difference in a dps race. They have NO heroic gear afterall making matters even more difficult for them.
D. The game does not FORCE...? Ok there is technicality, and then there is reality. I don't make the rules. You can take that argument up with the true top end guilds.
If you are trying to be competitive, although a playstyle choice perceived by some, that is the reality of the situation. I can CHOOSE to NOT run LFRs, I can also choose to not run my dailys, do pet battles alternatively for tokens, hell I might even decide to NOT Valor Cap this week for some stupid reason.
My guild can also CHOOSE to bring someone who does these things, because its a natural th ing for competitive guilds to expect players to be putting forth effort.
Sharing a lockout and having 3 raid sizes may not be the best suggestion for some people, but its certainly a better idea than doing NOTHING to resolve this problem.
If you stood by this wording and scaled the ilvl's properly, I really think it would go a long way. Set bonuses overlapping also cause too many of the same quality of life issues.
I have debated this issue with many of my guildmates who feel LFR should share a lockout, and although I disagree with that solution, it would in fact solve the problem, at least from that point of view. The one thing we did in fact agree on:
HEROIC RAIDERS DO NOT WANT TO FEEL THAT THEY NEED TO RUN LFR
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