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Edited by Averena on 11/15/12 11:31 AM (PST)
@Fasc: I can't speak for Torvald, but I think Zar passive aggressively plugging that biased article while playing the martyr ('constantly reiterating') is what spurred that portion of his argument.
@Topic: I believe it'd help if there were more official discussion threads for hot topic issues; these posts could be stickied and have the latest blue posts/discussion consolidated in a few posts at the start of that thread. Random player could come to the forum and see all the feedback from Blizzard on their issue in one place, rather than trolling the blue tracker and wading through bug fixes, fluff, and things that they weren't concerned about. Besides, it'd make it a lot harder for someone to say Blizzard ignores customer feedback if they acknowledge the playerbase is divided on an issue. |
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Dax i like the way you put things out there for us as players to get answers. You are a great CM and i just want to say thanks for what you do.
I have one request though. Can you tell me when does something become an issue that needs to be discussed as a group in your meetings you have with the devs? We can all scroll through the forums and see posts numbering in the hundreds about the same thing. I know you cant read all of them and dont expect you to. That would be an enourmous headache. Honestly though when do all the compiled subjects become worth discussing? I as a player would love to see a feature that would be similar as the Devs Watercooler on a weekly basis. Such as implementing it on a maintenence day. I think alot of this would be constructive to see. I dont know if it is possable. I would love to hear the thoughts of it could ever happen. Right now alot of us rely on outside sources and websites to see what is going on. It would be helpful to read about it from you guys as the CM's and Dev's. Just a thought. Thx for what you do. Keep up the good work. |
The article presents absolutely no unique or interesting perspective. It's butt-kissing and repackaging of quoted blue text. It has nothing to do with agreeing or disagreeing with development decisions. It's a fanboi article. Not all of the articles on wowinsider are fanboi. But this one is. I haven't read the article so I cannot say whether it is a fluff piece or whether it isn't. What I find interesting is how the side defending Blizzard is portrayed as non-thinking fanbois and drones, and the side criticizing Blizzard as rational people offering honest critique. Yet when I read the forums, the vast, overwhelming majority of irrational and just downright mean posts are on that side. So imagine a Blizzard person trying to go through all that to get to the 'honest critique': You suck You suck Conspiracy theory about Blizzard wanting Wow to fail Die in a fire Get hit with a bus (not even kidding about this one) 18 paragraph rant Accusing Blizzard of posting on forums posing as customers Worse then Hitler Caused 9/11 You suck You suck All caps Fix CRZ nao! Wall of text Blizzard not responding to feedback The fact that Blizzard employees aren't all basket cases is a minor miracle all in itself. |
Editing because I have more to say! Very well said!!! /nod It's a true testimate to someone's character if they can, instead of going with the masses whine and complain, actually put the thought into constructive critism (if it is critism at all). The older I get the more I notice how I used to be, how I act now, and the difference therein, and therefore try to be that person. It's hard, and it takes some serious will power at times, but it is, at least in my mind, part of growing up. After all, if we put our heads together and work on things, the possibilities are endless; whereas if we all just act on our own volition as if what we say should be the ruling vote, well, that's more or less a recipe for disaster. Let's make things better, not worse, yeah? Have a great day y'all!! |
My favorite part is that there is no 'honest critique' among the example "feedback" you listed. I think the closest candidate would be the ominous "wall of text". |
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=/ did you not read the article? It says what people have been trying to say for a while... The forum goers do not really represent all of the player base. Not that what they have to say is unimportant, but to say that "everyone has been screaming dailies suck" would be assuming that 1. Everyone on the forums IS saying that (not everyone is) and that 2. Everyone on the forums speaks for everyone who plays the game. This simply isn't true. What we say can give insight into what -some- of the player base think and feel, but it cannot adequately represent the way all or even most players feel. |
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I hate your level 90 rep system, I think its terrible and has made me gone from a person that plays 2-3 alts to logging on for raids and logging off. Thats my feedback
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Edited by Snowfox on 11/15/12 11:58 AM (PST)
Well, I personally won't go so far as to say that defenders are intelligent and attackers are irrational/mean. However I do think that attackers miss two important facts. The first is that explaining is not the same as defending. Sometimes you are just stating how things got to be how they are, with neutral opinion on it. The second, more complex thing is that most of WoW is made up of compromises. Explaining why something is right in the middle of Player A's desires and Player B's desires is not "defending the status quo", nor is it ignoring Player A or Player B. Player A may ask for something changed to be more as Player A wants. However that might be moving it even further AWAY from what Player B wants. If you try to explain that the current state of "that thing" is in the middle so that it balances both out - Player A might say you are just being a fanboi! Player B may ask for something changed to be more as Player B wants. However that might be moving it even further AWAY from what Player A wants. If you try to explain that the current state of "that thing" is in the middle so that it balances both out - Player B will ALSO say that you are just being a fanboi! It's a simple subtle truth, but one that I see many MANY forumgoers unable to grasp. |
Blizzard has said time and time again why they won't do that. It is basically inviting people to come complain in that one specific thread, then you also get "Why are you talking about this, and not <other thing>" Then you get bickering between players instead of talking about the subject if Blizzard dares to go through and delete the off topic posts and the ones violating the ToS because the player was insulting other players positions then Blizzard gets accused of "censorship" and "covering up the truth" and "ignoring the problem" trying to "silence its critics" and "see they don't really want to discuss the problem" It is the same reason Blues stay away from posts that are being productive. Because they want the input without the topic becoming "Lets analyze exactly what the blue said, and try to twist it in the most negative way we can because we think Blizzard is out to get us" Seriously look at anything Blues post, then find anything where people are complaining about what the Blue posted. You will tend to see that what the person is claiming the Blue said is way different then what Blizzard actually said. |
Funny you should refer to us as children...as a lot of the content in that article, while very well written and well thought out...is very CONDESCENDING. I guess some people on these forums need to be addressed as if they were children, huh? |
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i don't know what the point of this thread is. blizzard doesn't appreciate feedback that doesn't affirm what they already plan to do. you guys plan ahead years at a time, and you have repeatedly said so. changing course is just something you don't do, feedback or no. instead, all of the feedback you did listen to but couldn't conceivably act on is summarized at the end of every expansion as "things you learned". while, in the mean time, you'll deny the existence of problems and insult the people who can't see it your way. as i see it, the prime opportunity to use constructive feedback, well, constructively, is during the betas, but you're so launch happy that you really just can't or won't make fundamental changes to fix problems that people notice.
a really glaring example is the portal system in cataclysm. beta feedback already alerted you to the fact that it was annoying and counter-productive to place a bunch of portals in SW/Org rather than concentrate people in a new collection of zones. nothing short of a complete redesign would have alleviated this problem, and so you ignored it, denied it, and insulted the intelligence of anyone who thought they could design a game better than you could. 2 years later, suddenly you've all had this epiphany that that was poor design? does feedback matter? potentially, but not in the near term. the development cycle for this game is too long and too rigid for feedback to play a meaningful role. just admit it already. stop pretending you're listening and we'll stop pretending we can't play the game until you fix x,y and z. let us get on with enjoying the game instead of fighting with what we've been told is a receptive development team when it clearly isn't and cannot be. this thread is just troll material, basically. |
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I can't really see anything condescending about that article at all. Unless you're referring to comments about "who screams the loudest" which is merely taking from what can sometimes actually happen on the forums. The article does a very good job of explaining how feedback does, and does not work. |
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I think you are severely mistaken on a few points there. Sure the development cycles are long, but they without a doubt release hotfixes too. Some things come slower, some come faster. However it is absurd to act like because of long development cycles they are only pretending to listen. It shows a woeful lack of knowledge about how software is done in practice... which is fine, up until you try to portray them as pretending and trolling. Some feedback gets implemented very quickly, often within a day if it is very important. Other things take longer like xmogs/wakener-titles. I have also seen roughly 1-2 week feedback cycles like when the hearthstone changes were made. Basically though, the main flaw in your argument is to act like a long development cycle means there cannot be hotfixes or on-the-fly changes as well. |
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Edited by Tycho on 11/15/12 12:44 PM (PST)
this is a fair response, but it isn't what i was saying. i was talking more about fundamental things like design that feedback cannot affect, not how much a spell hits for or how much a goat mount costs. and feedback for the former is usually met with hostility or ridicule. hotfixes tend not to mollify the major concerns that players have, which is the focal point of the community's anger here. the (apparent) impetus for this thread just seems really flippant and counter-productive, and if blizzard would like to keep ignoring the gaming press' collective agreement that they've turtled and become abrasive to criticism, that's their prerogative, but they don't have to also pretend that we're the problem here. if we're going to sum up others' arguments in simple terms, we might as well characterize this thread as a response to the question "why don't they listen?" and that response is "because you're saying the wrong things in the wrong way." as an attempt at customer outreach, this is painfully insulting. |
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Edited by Snowfox on 11/15/12 12:42 PM (PST)
I think this thread is basically pointing to an article that goes the long way of saying something that would be criticized as rude if it were put short and clear. Many players seem to like being offended by official statements, often *seeking* out reasons to be. So this thread goes the roundabout way of saying something that could be say curt in a single sentence. I will now say that sentence. "Just because you don't get your way doesn't mean we didn't hear you." |
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Edited by Zarhym on 11/15/12 12:49 PM (PST)
That article is a joke (but it's WoW Insider, which makes a habit out of creating columns out of tripe). Yes, obviously feedback matters. Obviously they listen to feedback. But that doesn't necessitate any applause. When they discount feedback (even after listening to it) that was well reasoned and highly supported, they should offer better explanation (if they want to keep their community feeling like communication is valuable). They should be judged based upon the context of the time, and right now the context does not look good. You make some good points, Tolvard, and I appreciate that your post is well written and mostly constructive. The primary issue I have with your post -- since it's overall very good -- is that you make huge assumptions about our "hidden" motivations for implementing CRZ. Even if the guesses you're making are logical inferences based on observations you've made, you absolutely declare your statements as fact when you're clearly a reasonable enough person to understand that you couldn't possibly know with certainty how we made the decisions we did.
You're just not correct, and you have no basis for comparison to even begin to understand any financial motivations behind the implementation of CRZ. That's my biggest problem with a lot of the negative feedback I see on hot issues like CRZ: Not that it's negative, but that people usually need to explain the unknown by formulating what I'd define as straight-up conspiracy theories. And they spread like wildfire. We are probably in part to blame for it, but sometimes all the insights and behind-the-scenes facts just can't be shared in a meaningful way with the public. There's just not a lot to be accomplished by engaging with people who say such changes are financially driven (i.e. cost efficiency > gameplay or customer concerns), or that they provide the path of least resistance for us in terms of our production pipeline. We come off looking very defensive purely by nature of responding to a fallacious, hyperbolic, or incredibly presumptive argument. And, yet, that somehow tends to validate a conspiracy on the forums. This is an extreme example, but I'll use it since it was posted in this very thread: not gonna read your propaganda, you own wowinsider and they never criticize you when you do a crappy job Most people probably (hopefully!) understand that this is a major leap into the deep end of connecting dots simply because those dots exist in the same space and time. And the people who truly believe this type of stuff are going to feel validated if we A) defend ourselves purely on the basis of liking things like truth and facts (even you used the term "spin" to describe this); or B) remain silent because the endless tug of war that could result is a colossal waste of organic material. Anyway, don't get me wrong. Your criticisms are well founded. I'll keep them in mind as I continue discussing the larger points of contention in the community with our developers and executives. |
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Much respect to the blues, but sometimes it seems like you go for the most irrational troll post to make out as a straw man to make a counterpoint. Like the dude with 9 alts who hates dailies.
Then again, if I was in your shoes, I would probably be doing the same thing. I might have maybe at one point in my dark past worked CS for a competing MMO company that will go unnamed. So I don't really envy you. Then again, over there, if we told someone "sure, we'll forward that to the devs" we had to hide our belly laughter. Which isn't to say I think the devs aren't listening, but I do think the mixed messages are one of the more frustrating aspects. I ask myself what the intention was behind some of the more... unloved features of the new xpac, and look back on blogs and blue posts and just see contradiction rather than a necessarily coherent vision. Not that its right, but I guess in that sense I can see where some of the more wacky conspiracy theories come from. Regardless, I'm one to look at how things work and how haven't worked in the big picture and over time. And that will probably continue to be my posting style. Hopefully that translates into usable feedback. |
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There have been a few good feedback threads on (for example) dailies, but they get trolled to death by people who openly admit to trolling (and thus derailing the thread). If forum moderation was not such a slow moving behemoth, such threads could have the derailing posts removed so that the constructive part of such discussions could continue. I know that moderators can't read everything, so I understand that players would need to mark posts. I used to, but when I see obvious troll posts remain for days on end, I stop and actually give up giving anything constructive and simply walk away.
Is it possible for that process to change in any way? While you're 'round these parts, I want to draw your attention to a well-written, insightful article by Matt Rossi over at WoW Insider. It's a great point of reference when you consider some of the statements we, as Blizzard employees, tend to consistently reiterate. |
