11/19/2012 02:03 PMPosted by KeeblikHuh. If a blue said that's how they do it, I'll take their word for it, but I can't imagine why. Maybe they do it so that they can keep the whole instance in one contiguous block of memory, I guess.
(1) At least in vanilla, there were mobs who wore (some of) the gear they dropped. Not sure if these exist anymore.
(2) It allows you to have drops in an instance that are not limited to one mob, but where you don't want less/more than a certain minimum/maximum of drops. Or any other form of drop that's calculated on a per-instance rather than per-mob basis.