Just wanted some clarification on a few odd spots I've encountered playing Assassination. I know there are conflicts, and the general rule is to always avoid energy capping and clip envenoms if you have to, but I've had a few situations that seem a little more complicated. So, theoretical situation: you're at 4 combo points, don't have the envenom buff up, plenty of time left on rupture, and you have around 70-80 energy. Is it better to just envenom and get the buff up, or mutilate to make sure you're getting the 5 combo point finisher but having to spend more time without the envenom buff? I've been leaning towards using mutilate and getting the 5 point finisher. But it just feels like it takes forever after you mutilate and then wait to pool a decent amount of energy before using envenom.
There are similar issues I've ran into that usually involve Shadow Blades. Say you're at 5 combo points, have 2 seconds left on the envenom buff, and you're at 55-60 energy. If you mutilate again, you can avoid clipping the envenom buff by waiting to envenom and just grabbing anticipation charges. However, if you do mutilate, it takes a while to get back up to having enough energy pooled to take full advantage of envenom, leaving a seemingly undesirably large amount of time without the envenom buff.
These are definitely edge cases where it probably doesn't make a huge difference either way, but I'd like to hear what people think the best way to go is so we can fully take advantage of anticipation.