Then, a Ret Pally friend who got their hands on an invite went in and tried Holy during an attempt and discovered something in place to avoid long fights (I assume because only one person can queue at a time)... There is an enrage timer. I am unsure if it is a tight enrage or not, but I am certain it will always be too long for us healers. Now I have lost all hope that I will be able to participate in the Brawler's Guild and feel I have been left out of a large stack of achievements and goodies simply because of my choice of main.
I am aware that many will probably ask "why don't you go boomkin/feral, or level another character? The invites are account wide!" I have considered this, and I must admit that the main reason I have been a healer since the game began is because I am just plain bad at dps. It is not worth my time to level a dps character to cap and gear it out for Brawler's Guild only to fail because it is something I admittedly do not do well at.
So I am left feeling forgotten and excluded from something all of my friends are competing in and enjoying.
But, I had a couple of ideas last night while considering my frustration.
Why can we not have a queue system similar to instances that can see whether you are a dps or a healer and implement a separate set of Brawler's Guild bosses for us healer sorts with scenarios to the tune of Valithria Dreamwalker or the Frostmourne phase of regular Lich King. To be successful in these battles a skilled healer would need to avoid difficult mechanics just like their dps counterparts deal with and interrupt specific lethal abilities of the attacker, all while healing their "teammate" or escort.
Including healer players in one of the most exciting new additions in the game is essential to avoid singling out an entire player base. I imagine I am not the only one who has been saddened by the lack of ability to participate in these events, and I would like to see something changed in order to include us.