Brawler’s Guild Invitation Update
The major problem with this is that only a small fraction of players get to use the feature. And before you say "it's the same with <insert feature here". No, every other feature in the game is available if you want to. Want to progression raid? Fine, find some time and join a raiding guild. Want to arena? Easy, find some teammates and PvP. Up to this point it's been our time and/or skill that has locked parts of the game away. This is entirely different. Now the bulk of players are paying full price for a product they can't fully use. For me it's not about the money, I've been looking forward to this since I first heard about it and I can't use it because of the completely failed implementation.
And now I hear from the few people that actually do get to do it that queue times are ridiculous. For SOLO play!!
If the thing is designed such that it can't handle lots of people doing it, then the design is flawed and should be changed. Fast.
I honestly don't care if people can see me do it and I don't want to stand around watching other people. This relentless pursuit of 'community' has become more important than actual game play. This is a game, if I want to talk bollocks with strangers I'll go to the pub. Remove this shared zone component, make it phased like everything else, remove CRZ from the area (and the entire game while you're at it), refund gold to the people that paid for it and give everyone an invite - problem solved.
I don't usually complain about stuff like this, I've loved pretty much everything they've ever done in this game. I mean yeah, CRZ bothers me, but it doesn't stop me getting access to an entire feature of the game like this does. It means I'm probably never going to get a Scourged Whelpling (for example), but I can still use the Pet Battles feature.
I'm starting to think the people in charge of decisions like this don't actually play the game anymore. I'm sure they used to.
If this is the way things are going. I'm out of here. It's the only thing that has ever made me consider cancelling my subscription.
To think anyone would be happy just watching some stranger do content thats locked out to most through the high price then your smoking something funny and its effecting your judgement
We all want content we dont want to watch others doing PVE is stupid and wont be used at all the only people who are watching are those stuck in ques waiting for their turn to play we wont be cheering them on.
Epeen may be important to Blizzard but us players just want to play we dont pay to watch others doing solo stuff.
Whoever thought this would be in any way usefull to the community has no idea why we PLAY an mmo rather than just watch a movie of others pplaying we got utube for that
This is rubbish content not a spectator sport
Also you cannot invite anyone to the guild until you are rank 7 at this pointy from what I have found. Then at rank 7 I believe you are allowed to invite one person. When I get to that rank I will consider trying to sell my invite and try to recoup the 65k I spent on the BMAH.
Now imagine that, and everyone on your server queuing up and waiting to fight.
If you thought the wait time for battlegrounds, dungeons, or raids were bad. The queue to fight in the ring of the Brawlers guild will make the other queue times appear to be incredibly short.
I think this is blizzard's way of regulating the traffic and to stop everyone on the server to flood the queue line, having players possibly wait many hours to have a shot in the ring.
I believe as time passes, blizzard will progressively make it easier to get these invitations.
I just disagree with the method on how they are doing this. One of the things blizz is trying to achieve is trying to get the entire player base to be able to experience all of the games content. Blizz created the raid finder for this exact reason. The current method they are doing this is counterproductive to that goal and discriminates against the casual players who do not have the time to accumulate that much gold or have enough leisure time to camp the rares spawn points at their enemy faction's base for hours on end for the slim chance of the invitation dropping.
My suggestion is to give both factions a daily quest chain, and once that quest chain is completed much like the Golden Lotus quest chain you are awarded a chest with gold inside. Which also has a chance of dropping the invitation. Something along those lines.
They just need a new method that gives both hardcore and casual gamers an equal chance of getting these invitations, which is also effective in limiting traffic into the guild to prevent players flooding the queue to fight and heavily inflating the queue and making wait times very long.
And the officer is feeling stressed and pressured, and unhappy that the only thing he can do for now is these fights, because he feels he owes it to the guild. All in all, I'm wishing we hadn't done this, even though in theory, it's something many of our guildies would enjoy.
TL-DR: regretting the decision to fork over that gold.
edit: latest report, wait time is 1.5 hours for a quick fight. wow
*goes back to farming for my invite*
Blizzard, I just want you to know, that you're going to find a lot of unhappy people with this.. myself including, because I love PvE content, especially 1v1 stuff. Good idea.. just fix it for those who pay to play this game.
@Scherzando thank GOD that its a low drop rate, we already have to wait 20-40 minutes just to have 1 fight and its only been out for ~3 days, if the drop rate was higher or the spawn rate was higher we would have roughly 5 hours queue between fights and it would be depressing as hell. The invites were announced a long time before the actual release, if you were as dedicated to pve content as much as you say you are you could have simply farmed (or played AH) to get 50-100k and just bought an invite. Alternatively you can wait 1 week and they will be selling for a mere 5-10k
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